#ScreenShotSaturday #Blender #GameDev
#ScreenShotSaturday #Blender #GameDev
Implementing was far from seamless 😭 Lesson learned: be cautious with GameModes. Setting seamless travel up too early creates a host of problems.
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#gamedev #UE5 #IndieGameDev
Implementing was far from seamless 😭 Lesson learned: be cautious with GameModes. Setting seamless travel up too early creates a host of problems.
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#gamedev #UE5 #IndieGameDev
My goblin got the retopo glow-down of a lifetime. He went from 10 million polys of chaos to a sleek, animation-ready 10k.
Still ugly. But now he's efficient ugly. And that's what matters.💚✨
#GameDev #CharacterArt #IndieGameDev
My goblin got the retopo glow-down of a lifetime. He went from 10 million polys of chaos to a sleek, animation-ready 10k.
Still ugly. But now he's efficient ugly. And that's what matters.💚✨
#GameDev #CharacterArt #IndieGameDev
Any other #GameDev know the feeling? 🤚
#IndieGameDev
Any other #GameDev know the feeling? 🤚
#IndieGameDev
The face? Looks great at first glance! Limited poles, clean flow, looks like I have my life together. Just don't look too hard…
Who else is guilty of this? 🙋♂️
#3DModeling #Blender3D #IndieGameDev
The face? Looks great at first glance! Limited poles, clean flow, looks like I have my life together. Just don't look too hard…
Who else is guilty of this? 🙋♂️
#3DModeling #Blender3D #IndieGameDev
Rearranged the lobby UI and fixed the map display bugs. Now, when the host picks a level, it actually syncs for everyone.
It’s clean, it works, and I’m not touching it again. (For today). 😅
#indiedev #gamedev #UnrealEngine #multiplayer
Rearranged the lobby UI and fixed the map display bugs. Now, when the host picks a level, it actually syncs for everyone.
It’s clean, it works, and I’m not touching it again. (For today). 😅
#indiedev #gamedev #UnrealEngine #multiplayer
They’re huddled for warmth and refusing to do any code reviews until further notice. Tough working conditions here in Florida! Send help (or a heated blanket)! ❄️🐈
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#indiedev #gamedev #studioassistants
They’re huddled for warmth and refusing to do any code reviews until further notice. Tough working conditions here in Florida! Send help (or a heated blanket)! ❄️🐈
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#indiedev #gamedev #studioassistants
Blueprints got it done fast, but I challenged myself to rebuild it in C++. It took way longer than expected, but I learned a ton in the process.
Painful? Yes. Worth it? Also yes.
#GameDev #UnrealEngine
Blueprints got it done fast, but I challenged myself to rebuild it in C++. It took way longer than expected, but I learned a ton in the process.
Painful? Yes. Worth it? Also yes.
#GameDev #UnrealEngine
#indiedev #stardewvalley #solodev #pixelart #cozygame
#indiedev #stardewvalley #solodev #pixelart #cozygame
Touched on Material Functions, Post Processing, Custom Depth Buffers, pixel depth, normals… lots of new stuff for me.
The tutorial’s still holds up in #UE 5.6. Highly recommend!
www.youtube.com/watch?v=9KvU...
#GameDev #GameArt
Touched on Material Functions, Post Processing, Custom Depth Buffers, pixel depth, normals… lots of new stuff for me.
The tutorial’s still holds up in #UE 5.6. Highly recommend!
www.youtube.com/watch?v=9KvU...
#GameDev #GameArt
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#gamedev #indiedev
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#gamedev #indiedev
If you know, you know.
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#GameDev
If you know, you know.
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#GameDev
Learn more here: dev.epicgames.com/documentatio...
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#GameDev #IndieGameDev
Learn more here: dev.epicgames.com/documentatio...
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#GameDev #IndieGameDev
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#Animation #GameDev #IndieGameDev
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#Animation #GameDev #IndieGameDev
The jump from guided learning to unguided building a #VideoGame has been a shock. I’ll be more active moving forward sharing experiments, lessons learned, and sneak peeks!
Excited to share this #GameDev journey w you!
The jump from guided learning to unguided building a #VideoGame has been a shock. I’ll be more active moving forward sharing experiments, lessons learned, and sneak peeks!
Excited to share this #GameDev journey w you!
There is still a long way to go. Stay tuned! I have big plans I think you'll enjoy!
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#GameDev #IndieGameDev #Blender #UnrealEngine
There is still a long way to go. Stay tuned! I have big plans I think you'll enjoy!
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#GameDev #IndieGameDev #Blender #UnrealEngine
Big shoutout to @gamedevtv.bsky.social ❤️Not only did I finish their multiplayer course, I also wrapped up the #Blender animation one!💪
Huge improvement from my early animations to now. Grant’s an awesome instructor — highly recommend!
#GameDev #Animation
Big shoutout to @gamedevtv.bsky.social ❤️Not only did I finish their multiplayer course, I also wrapped up the #Blender animation one!💪
Huge improvement from my early animations to now. Grant’s an awesome instructor — highly recommend!
#GameDev #Animation
Grateful for the awesome courses at @gamedevtv.bsky.social this year. Just wrapped up their Online Gameplay course. Learned the basics of multiplayer in #UnrealEngine! 🎮
It’s built for 5.3, I’m on 5.6… there were struggles, but totally worth it!
#GameDev #IndieGameDev
Grateful for the awesome courses at @gamedevtv.bsky.social this year. Just wrapped up their Online Gameplay course. Learned the basics of multiplayer in #UnrealEngine! 🎮
It’s built for 5.3, I’m on 5.6… there were struggles, but totally worth it!
#GameDev #IndieGameDev