Unemployed Chicken
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unemployedchicken.bsky.social
Unemployed Chicken
@unemployedchicken.bsky.social
Indie Game Developer. Join me in my journey to learn 3D game development!
Win condition unlocked! 🏆
It’s not enough to bring the lanterns to the shrine. You’ve gotta bring a date too! Love truly is the ultimate endgame. 💕🎮
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#LearningInPublic #UnrealEngine #GameDev #IndieGameDeveloper
November 13, 2025 at 3:04 PM
Animated a new combat idle for my barbarian character in #Blender 🪓 I'm thinking it may be a bit fast for a casual idle. He looks a little out of breath. What do you think? Should I slow it down a little?
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#Animation #LearningInPublic #IndieGameDev #GameDev
November 12, 2025 at 12:03 PM
Swapped the collectibles for lanterns! 🏮✨
Now the goal is to find them around town and bring them to the Forest Shrine for a cozy little date night! 💕🎮
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#UnrealEngine #LearningInPublic #GameDevelopment #IndieGameDev
November 11, 2025 at 7:33 PM
My barbarian may be standing idle, but I'm not! More #Blender #Animation practice! How did I do?
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#LearningInPublic #IndieGameDevelopment #GameDev
November 10, 2025 at 12:02 PM
It’s not a golden banana or a legendary loot drop… but it is collectable! 😂
The challenge was to find something to collect using only the map assets I had. May swap it out later, but the mechanics work! That’s a win in my book! 🎮✨
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#UnrealEngine #LearningInPublic #GameDev #IndieGameDev
November 7, 2025 at 3:04 PM
More #animation of this silly little blob! His vert is next level! 😆 How does it look to you?
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#LearningInPublic #gamedev #IndieGameDev #Blender
November 5, 2025 at 3:03 PM
Built a mover component in #UnrealEngine to make a sliding door and a moving platform! It will take teamwork, timing, and just a dash of chaos to reach the goal… but that’s half the fun, right? 😎🎮 How should I use these to create challenges?
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#LearningInPublic #GameDev #IndieGameDev
November 4, 2025 at 7:31 PM
Practicing some Squash & Stretch with this silly little blob! 🟢
This little guy needs to take some deep breaths! 😂 How did I do?
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#Blender #Animation #LearningInPublic #GameDev
November 3, 2025 at 3:06 PM
Welp… that didn’t go quite as planned 😅
The perfectionist in me wants to keep tinkering, but this lesson is just an intro to #Blender #Animation Time to accept — “good enough” is good enough!✨ Any tips as I move forward?
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#LearningInPublic #GameDevelopment
October 29, 2025 at 6:33 PM
The learning course I’m following is for #UnrealEngine 5.2, but I’m on #UE 5.6 — turns out the Steam Subsystem had major changes!☠️
Spent way too long troubleshooting… but victory tastes sweet!🍾Hard-fought, hard-learned, and now I know better.💻🔥
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#LearningInPublic #GameDev
October 28, 2025 at 2:06 PM
Super hyped to finally learn how to bridge a main menu to the game session in #UnrealEngine 🎮
Until now, it’s all been about the game loop. I’ve been itching to figure out how menus fit into the bigger picture. Can’t wait to dive deeper! 🚀
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#LearningInPublic #gamedevelopment
October 25, 2025 at 2:03 PM
Serving fierce Blender runway energy in this practice session 💃✨
Striking poses like I’m about to headline Fashion Week… but really, it’s just me and my viewport. Be honest — do I work the runway, or trip over it? 😂👠
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#Blender #Animation #LearningInPublic #IndieGameDev
October 23, 2025 at 2:06 PM
Still only in the intro, and I’m already picking up tricks that would’ve saved me so much pain on past animations. Better late than never, right?🎬✨Fellow #gamedevs and #animators — what’s your “wish I knew sooner” tip?
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#LearningInPublic #Gamedev #IndieGameDev
October 22, 2025 at 6:33 PM
Fun fact: A client RPC only runs on the target client. That means only the player who triggered it sees the fire… so yes, Ricky Bobby really was on fire!🔥😂
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#UnrealEngine #LearningInPublic #indiegamedev
October 21, 2025 at 11:04 AM
This is fine…🔥🚒
Another multiplayer learning session, another “meh” demo. But trust me, this cube is a certified multicast RPC arsonist! Had to make it sound cooler some how, lol… just wait until it spreads chaos across the map!😂
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#LearningInPublic #UnrealEngine #gamedev #indiegamedev #indiedev #ue
October 20, 2025 at 11:03 AM
I’ve been experimenting with FK vs. IK animations—I always assumed IK is just better than FK. But having tried it with arm swing I see that was a rookie thought… IK isn’t always the go-to solution! Arms have their own drama.😂💪
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#Blender #Animation #LearningInPublic #gamedev #indiegamedev #indie
October 18, 2025 at 2:04 PM
Working on player replication!⚡Mostly backend stuff, so not much to show… but behold! I can make the cube jump, count, and even shove it off a ledge like a tiny virtual menace.😂
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#LearningInPublic #ue #cpp #UnrealEngine #gamedev #gamedesign #gamedeveloper #indiegamedeveloper #indiegamedev #indie
October 17, 2025 at 11:05 AM
Practicing some #Blender graph editor animations! Soon the world will tremble at my skills… Pixar, DreamWorks, anyone—my masterpiece is almost ready!😂🎬🔥
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#LearningInPublic #animation #blendercommunity #blenderrender #gamedev #gamedeveloper #gamedevelopment #indiegamedeveloper #indiegamedev #indie
October 16, 2025 at 2:06 PM
Victory!🎉Got a Listen Server running in #UnrealEngine with #Cplusplus packaged it up (quirks and all), and connected my dev PC to my trusty old laptop over LAN. The poor thing fought bravely… but it’s definitely more potato than gaming rig.🥔💻😂
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#LearningInPublic #gamedev #indiegamedev #indiedev
October 15, 2025 at 10:35 PM