Wizard of Trash
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trashwizz.bsky.social
Wizard of Trash
@trashwizz.bsky.social
He/Him pronouns. I’m a game developer making rogue-like dungeon crawler RPG.
Support my work on Patreon here: https://www.patreon.com/trashwizz
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New update to the Gryptic Public Prototype is finally out! This patch adds bottomless procedural dungeons and RPG mechanics to the game, along with some new items and interactions.
Download the game here: trashwizz.itch.io/gryptic-publ...
#Gryptic #gamedev #indiegames #godotengine #dungeoncrawler
New update to the Gryptic Public Prototype is finally out! This patch adds bottomless procedural dungeons and RPG mechanics to the game, along with some new items and interactions.
Download the game here: trashwizz.itch.io/gryptic-publ...
#Gryptic #gamedev #indiegames #godotengine #dungeoncrawler
November 21, 2025 at 4:52 PM
Intriguing premise! I’ll have to check this out.
November 4, 2025 at 5:07 PM
It works! Sometimes saturation can be too busy and grating.
I like my colors a little washed-out. 🫧

#gamedev #indiegamedev #unity3d
November 4, 2025 at 5:05 PM
Reposted by Wizard of Trash
Quick reminder that my games Teocida and Estigma are available in a bundle on consoles thanks to QUbyte Interactive.
Check it out. 👀
November 4, 2025 at 4:15 PM
Been working on a monster to replace the placeholder enemies in #Gryptic for the next patch. Haven’t finished drawing the legs yet so you can see some of the under-sketch still. These will be shambling around in the first few floors of the dungeon.
#pixelart #gamedev #indiegames #dungeoncrawlers
November 3, 2025 at 2:22 PM
Making solid progress on the level-up system for #Gryptic, however some performance issues in the last patch need to be addressed before the next update to the public prototype. Details here: www.patreon.com/posts/progre...
#indiegames #gamedev #godotengine #dungeoncrawler
Progress on RPG Mechanics, Delay for Bottomless Dungeons Going Public | Wizard of Trash
Get more from Wizard of Trash on Patreon
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October 24, 2025 at 5:26 PM
In the Bottomless Dungeon update, the game proudly displays what floor of the dungeon you died on :) This update will be added to the public prototype on October 24th, but it is live now on my patreon for Patron + supporters and above. #Gryptic #gamedev #indiegames #dungeoncrawler #godotengine
October 11, 2025 at 6:13 PM
Tomorrow’s private prototype update is shaping up nicely! The proc gen system is now correctly adding light sources and enemy encounters. I have a few more hours to try to squeeze in some additional content 🤓 #gryptic #godotengine #gamedev #indiegames #dungeoncrawler
October 9, 2025 at 9:15 PM
Starting to work on spawning decor and encounters in the proc gen system now. I may even make a pass at replacing the placeholder enemy with something a little less goofy. Either way the next private prototype update will be a major leap forward for #Gryptic
#gamedev #indiegames
October 7, 2025 at 1:51 PM
Reposted by Wizard of Trash
Fun fact: you can play this game with only 215 MB of free space on your PC's hard drive.

Mala Petaka Steam page: store.steampowered.com/app/2104460/...

#GZDoom #Gamedev #Indiedev #retrofps #fps #boomershooter #chiptune #pixelart #classicfps
October 6, 2025 at 4:22 AM
Reposted by Wizard of Trash
krazy klown #gamedev #gm2
October 6, 2025 at 4:39 AM
Reposted by Wizard of Trash
The changes I'm working on will make this alpha trailer obsolete. But it will be much better.
🦎 #Val'tyFPS Alpha Trailer
Val'ty takes "Bring Your Kids to Work Day" seriously, even while her job involves blowing things up and shooting bad guys with her Val'tyRifle.

👽Inspired by MDK, Chasm: The Rift, and Turok.
👽Find hidden plushies.
👽Secret easter egg quests.
👽Short and sweet.
👽Alien dance!
October 5, 2025 at 9:58 PM
Ok! Procedural generation scripts can now dynamically generate an infinite dungeon, set up in a way that there are always 3 regions loaded at a time (the one above, the current one, and the one below). I’ve got 1 week to make that worth playing for the next private prototype build. 😎 #gamedev
October 3, 2025 at 1:19 PM
I think I might have found a bug in my procedural generation script...
#Gryptic #gamedev #godotengine #bugreport
September 30, 2025 at 7:21 PM
Ok, I got MOST of the kinks worked-out in the procedural level generation system, and it now can generate a solid 3 floors of interconnected dungeon. The trouble is that the entrance doesn’t line up quite right with the hand-crafted portion. Thats a tomorrow problem 😅 #gamedev
September 29, 2025 at 9:11 PM
Yeahhhh battle systems be like that.
It took me seven months to complete my original battle system. With all the new knowledge and assets I’ve gained, I’m confident I can finish the updated version within two years!
#meme #programming #godot #gamedev #indiegames #c+ #tech
September 29, 2025 at 5:10 AM
Wrapped up the biggest parts of the procedural level generation code today! Still need to set up some tests, but I’m currently on-track to include a bottomless dungeon in my next patch 🤓
#dungeoncrawler #gamedev #indiegames #godotengine #Gryptic
September 28, 2025 at 8:51 PM
Adorable!!!!
Late night #screenshotsaturday!
Getting back to some gameplay portrait fun, adding this quick toothy grin for picking up chests and other important items.

#indiedev #GoblinGirlGame #gamemaker #pixelart #ドット絵
September 28, 2025 at 8:18 AM
Reposted by Wizard of Trash
man discovers behavior trees

#indiedev #indiegamedev #gamedev
September 28, 2025 at 4:57 AM
Pizza is just a fold away from being Big Sandwich ™
Pizza is just a type of breadstick that you cut into triangles send tweet
September 28, 2025 at 6:14 AM
The public version of the #Gryptic prototype is now live for everyone on itch io! I'd love to get some feedback while I work on the next update, so would you be willing to give it a try?

Download the game here: trashwizz.itch.io/gryptic-publ...

#gamedev #indiegames #godotengine #dungeoncrawler
September 26, 2025 at 6:15 PM
Been spending the week working on procedural level generation for my dungeon crawler. I’ve done this before on an older prototype, but it always surprises me how complicated this process is.
#gamedev #videogames #godotengine
September 19, 2025 at 3:53 PM
The private version of the #Gryptic prototype is now live for my Patron+ level supporters! I’m planning to release the public version on September 26th for anyone else who is interested in playing and providing some feedback. Exciting!
#godotengine #gamedev #indiegames #videogames #dungeoncrawler
September 12, 2025 at 5:03 PM
I’ve got an early prototype build now! There are definitely a few tweaks I want to make next week before my first closed play-test, but I’m really proud of what I’ve put together so far!
#Gryptic #godotengine #gamedev #indiegames #videogames
September 5, 2025 at 11:40 PM
For folks that want to see the #Gryptic prototype preview without needing to navigate to some other site, here's the clip! I'm planning to release a public play-test build of the prototype on September 26th! (Patron+ supporters will get it early)
#gamedev #indiegames #godotengine #videogames
September 1, 2025 at 6:06 PM