Iván Delgado
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toruzz.com
Iván Delgado
@toruzz.com
Code writer and web designer. I hack old games and rarely play them. I like dem colors.
Absolutely loving my current dev environment. Working hard to finish this, believe it or not. I hope it'll be worth all the delays.
October 14, 2025 at 10:02 PM
Reposted by Iván Delgado
Mole Mania DX is out now!
Enjoy this classic Game Boy puzzle game in full color for the first time in 30 years!

Get it at www.marcrobledo.com/game-boy/mol...

#MoleManiaDX #GameBoy #GameBoyColor #RomHacking
September 30, 2025 at 3:03 PM
Just gave my editor a much needed facelift, super happy with the result.
April 17, 2025 at 9:12 PM
Remember that cool SGB border I made for SML2DX (and never released)? Marc updated his awesome border injector with a beautiful gallery and now you can insert it into your original or DX roms!
And at last... Super Game Border Injector has been updated to v2.0 with a code and UX overhaul and... a border gallery built up with borders made by SGB lovers!
www.marcrobledo.com/super-game-b...
April 1, 2025 at 11:31 AM
Reposted by Iván Delgado
Ya está subida la charla que realicé sobre ROM Hacking en @museoarcadevintage.bsky.social , donde se habla de la importancia del ROM hacking para la preservación del videojuego, así como de los proyectos en los que he trabajado.
www.youtube.com/watch?v=qT4U...
Rom Hacking en Gameboy - Marc Robledo
YouTube video by Museo Arcade Vintage
www.youtube.com
January 27, 2025 at 8:43 PM
I've been thinking about how romhack distribution could work in an ideal, post-RHDN world.

Right now, there are so many friction points - getting & applying patches is cumbersome for users, and often they don't even know how to deal with ROM versions, patch formats, etc. (1/7)
January 8, 2025 at 7:55 PM
Reposted by Iván Delgado
Mega Man World 4 DX is out now!
The entire Game Boy series is fully colorized at last!

Get it at www.marcrobledo.com/game-boy/meg...

#MegaMan #MegaManWorld4DX #MegaManMania #GameBo #GameBoyColor #RomHacking
Mega Man World 4 DX
A remastered version of Mega Man IV Game Boy videogame, that colorizes it and works on real GBC hardware.
www.marcrobledo.com
December 17, 2024 at 4:23 PM
How to colorize Game Boy games — Part 4: Backgrounds
toruzz.com/blog/how-to-...
How to colorize Game Boy games — Backgrounds
We get a closer-to-final look by applying custom palettes to the backgrounds.
toruzz.com
March 11, 2024 at 5:27 PM
How to colorize Game Boy games — Part 3: Sprites
toruzz.com/blog/how-to-...
How to colorize Game Boy games — Sprites
We finally begin applying our custom palettes in sprites.
toruzz.com
November 26, 2023 at 5:03 PM
How to colorize Game Boy games — Part 2: Loading custom palettes
toruzz.com/blog/how-to-...
How to colorize Game Boy games — Loading custom palettes
This time we'll learn to load custom palettes to use them in different metasprites.
toruzz.com
October 1, 2023 at 3:28 AM
How to colorize Game Boy games — First steps
toruzz.com/blog/how-to-...
How to colorize Game Boy games — First steps
Believe it or not, every GB game is a few routines away from being a full-fledged GBC game.
toruzz.com
September 25, 2023 at 7:12 PM
6/20 being Metroidvania sounds about right.
September 25, 2023 at 11:59 AM
With Unity screwing indie devs, many people are realizing just how important it is to have open source alternatives like Godot.

Remember, open source software often relies on your support. Don't take it for granted.
September 13, 2023 at 11:22 AM