TheLandOfGiants
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thelandofgiants.bsky.social
TheLandOfGiants
@thelandofgiants.bsky.social
Work as a FPGA developer. Do game development as a hobby.
https://andrewandrepowell.itch.io
It's in--the new fire effect, that is. :]

Hmm. Might add some particle effects and a shine later.

#gamedev #fire #lettherebefire
November 22, 2025 at 5:34 PM
Finally working on the fire place animation.

#gamedev #spritemancer #pixelart
November 21, 2025 at 6:45 AM
Fixed up the camera (finally) so that it doesn't shift out of the level. Added more decorative assets to fill up the cottage

#gamedev #pixelart
November 19, 2025 at 7:33 AM
Worked on more artwork. Slowly but surely

#gamedev #pixelart
November 17, 2025 at 4:05 AM
Cottage assets slowly coming together.

Welp. Time to play some more Hollow Knight...

#gamedev #pixelart #cottages
November 15, 2025 at 5:15 AM
Now, working on the fireplace

#gamedev #pixelart
November 14, 2025 at 4:53 AM
Working on the background textures.

#gamedev #pixelart #textures
November 13, 2025 at 7:27 AM
Behold! A dresser!

-sigh- Not a fan with how it turned out, but I'm not trying to spend the whole week on a single piece of furniture when I'm gonna need more. Good enough for now

#gamedev #pixelart #furniture
November 12, 2025 at 6:25 AM
Trying to get back on the "work on something every night" grind. Still trying to figure out how to draw a half decent dresser

#gamedev #pixelart #whyisdrawingsohard
November 11, 2025 at 7:16 AM
It's been WAAAY too long since the last video. Spent too much time on the resting / waking animations (and I still feel the urge to go back). For now, moving on to the artwork for the introduction level. The cat shall start in a stone/wooden cabin. Still working on the textures

#gamedev #pixelart
November 10, 2025 at 7:09 AM
Back to working on animations for the next stage of development

#gamedev #cats #sleepwell #myfriends
October 18, 2025 at 9:23 PM
Options accessible from the main game. Can't easily show this, but added the saving of the options so they persist after closing the game

#gamedev
October 15, 2025 at 6:10 AM
Now we can interact with the options menu! Woo! They still don't do anything beyond that, but hey, progress has been made

#gamedev #options #idkwhattagtoputhere
October 14, 2025 at 5:32 AM
Options menu integrated! Time to make it interactive

#gamedev #options
October 13, 2025 at 5:15 AM
Got the options menu layout. Just gotta work on integrating it into the game

#gamedev #gum #pixelart
October 11, 2025 at 10:56 PM
Ehh. Not much to show, but I'm working on the options menu lol. Imagine there being sliders and selectable options to the right of the buttons. Options menu is gonna leverage some of the visuals of the main menu, so there's gonna be swaying bushes in the background.

#gamedev #options
October 9, 2025 at 12:20 PM
Reposted by TheLandOfGiants
Our new 2D Shader Tutorial is nearly ready. Watch this short to find out what sort of things you'll learn, to enhance your game -
www.youtube.com/shorts/OHNz-...
Check out our upcoming 2D Shaders tutorial.
YouTube video by MonoGame
www.youtube.com
October 8, 2025 at 1:45 PM
Hopefully the last transition clip for a while. Got transitions from Title Screen to Game and vice versa, and then also added transition to Game Exit.

#gamedev #pixelart #monogame
October 7, 2025 at 4:56 AM
Added the transition into the actual game! Well, right now, only the test level is implemented. More to come later!

#gamedev #pixelart #start
October 6, 2025 at 6:00 AM
Reposted by TheLandOfGiants
See how I calculate water depth for my island game 🌴 – you might be surprised by how it actually works! 😅

(Turn on Sound 🔊)

#monogame #gamedev #indiedev

www.youtube.com/watch?v=FPKB...
2D Water Depth Made Easy – Dynamic Character & Object Submersion in MonoGame #monogame #gamedev
YouTube video by BlizzCrafter
www.youtube.com
October 3, 2025 at 4:24 PM
lol Added the closing transition. Gonna be working on transitioning into the game next, and then start working on the options menu

#gamedev #menu #transitions
October 3, 2025 at 3:14 PM
Got the opening part of the transition in. Will test the closing part tomorrow.

#gamedev #pixelart #transitions
October 2, 2025 at 4:51 AM
It is done! Well, the animation at least. Time to integrate it into the game...

#gamedev #animation #transition
October 1, 2025 at 4:59 AM
Still working on the screen transition. Gonna try and finish at least drawing up the frames tomorrow

#gamedev #branches #pixelart
September 30, 2025 at 6:41 AM
Okay, we back. Now that Silksong is done, it is time to return to the daily grind of getting something done everyday. Behold, the beginnings of Duo Playground's screen transition.

#gamedev #animation #pixelart
September 29, 2025 at 4:52 AM