Daniel Podgorski
banner
thegemsbok.bsky.social
Daniel Podgorski
@thegemsbok.bsky.social
Reposted by Daniel Podgorski
NEW: Yacht Club Games needs a hit. In recent years the maker of Shovel Knight has had to lay off staff, pause a 3D project, and delay their next game indefinitely.

The good news is that Mina the Hollower could be special. For Businessweek, this is their story: www.bloomberg.com/news/article...
Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment
Yacht Club Games needs its next title, Mina the Hollower, to be a success.
www.bloomberg.com
December 2, 2025 at 1:10 PM
Reposted by Daniel Podgorski
December 2, 2025 at 6:01 PM
If you enjoyed my Hollow Knight analysis and would like to help it succeed, there's now a button on YouTube you can press to do that!

It's labeled 'hype' and is only available on the YouTube mobile app for a video's first 7 days. It's to the right of the like count.
www.youtube.com/watch?v=89bJ...
Philosophical Analysis of Hollow Knight
YouTube video by The Gemsbok
www.youtube.com
December 2, 2025 at 5:00 AM
Reposted by Daniel Podgorski
NEW: I spoke to Team Cherry about Silksong DLC, cut content, difficulty settings, storytelling, what they were thinking with Bilewater, the lack of signposting for Act 3, whether they'll do another Hollow Knight game, and much, much more www.bloomberg.com/news/newslet...
The Makers of ‘Silksong’ Aren’t Done Just Yet
The developers at Team Cherry tell us they’re working on new content for their popular action game
www.bloomberg.com
November 28, 2025 at 4:30 PM
Reposted by Daniel Podgorski
NEW VIDEO & ARTICLE

For over a year, I've been focusing my analytical efforts on Team Cherry's dense and engrossing world of Hallownest.

The result is this feature-length philosophical analysis of Hollow Knight, drawing especially on philosophy of mind:

www.youtube.com/watch?v=89bJ...
Philosophical Analysis of Hollow Knight
YouTube video by The Gemsbok
www.youtube.com
November 26, 2025 at 6:36 PM
NEW VIDEO & ARTICLE

For over a year, I've been focusing my analytical efforts on Team Cherry's dense and engrossing world of Hallownest.

The result is this feature-length philosophical analysis of Hollow Knight, drawing especially on philosophy of mind:

www.youtube.com/watch?v=89bJ...
Philosophical Analysis of Hollow Knight
YouTube video by The Gemsbok
www.youtube.com
November 26, 2025 at 6:36 PM
One of the most useful things Steam has ever done is append an 'hours played' figure to user reviews.

Along the same lines, I think YouTube comments should be publicly tagged with the percentage of the video viewed at the time of commenting.
November 22, 2025 at 4:15 AM
I'm delaying the release of the new Hollow Knight video by 1 week. It will now launch on Wednesday Nov. 26. Sorry.

I tried hard to have it ready today, but it isn't quite there. With the many months of work that have gone into it, I see no reason to rush it out the door tonight.
November 20, 2025 at 2:02 AM
Reposted by Daniel Podgorski
Felt like adding to my Mario Bros. 1 redraw. Fixed Mario, added Luigi and Wario for fun. Peach, Toad and Bowser only work on black backgrounds like the original game. Allowed Koopa Troopa a sprite overaly to get an extra color like in SM3. NES accurate, but probably not optimized.
#pixelart #ドット絵
November 17, 2025 at 8:58 PM
Reposted by Daniel Podgorski
November 17, 2025 at 5:33 PM
After over a year of work, I am nearly done with a new long-form philosophical analysis of a game.

It will be released this coming Wednesday, and it is focused on Team Cherry's Hollow Knight:
November 14, 2025 at 8:41 PM
Reposted by Daniel Podgorski
November 13, 2025 at 3:51 PM
Just finished my 2nd playthrough of Silksong, aiming for the speedrun achievements.

Considering the clumsy, slow, self-routed path I took here still clocked in 100% under 20 hours, I feel like 30 hours being the cut-off for the achievement is extremely generous.
November 13, 2025 at 4:41 AM
Reposted by Daniel Podgorski
Super Mario World has an extremely eclectic art style whereby many enemies are drawn in completely different ways. Development files reveal Mario went through many stylistic changes; it is possible that all the enemies were made to fit Mario, but at different points in time.
November 12, 2025 at 2:55 PM
Reposted by Daniel Podgorski
#pixelart #aseprite
Desert Factory (2022)
November 5, 2025 at 10:56 PM
Reposted by Daniel Podgorski
procrastinating on the animation but atleast the illustration is done
October 31, 2025 at 6:44 PM
Reposted by Daniel Podgorski
Hey everyone, here's a real simple way to disable "Super Resolution" on your channels:

• YouTube Studio
• Settings
• Channel
• Advanced settings
• Uncheck "Let YouTube enhance visual quality"
• Uncheck "Let YouTube enhance audio quality"
October 29, 2025 at 10:56 PM
Reposted by Daniel Podgorski
Experimental post: Mode 7? What About Modes 1-6?
Some games on the SNES, such as Super Mario Kart, boasted "Mode 7" technology. However, this raises the question of what happened to the previous modes. This post explains them and gives examples of their usage in Mario games.
October 25, 2025 at 3:32 PM
Unfortunately, this is absolutely true.

When Steam's 'year in review' feature tells me I am well above the median by playing hundreds of games in any given year, I say, 'Fair enough.'

When they then specify that the median in question is 4, I say, 'What the hell?'
the documented problem with the gaming audience is that they buy one AAA game, one live service game and a single indie game that goes viral every year. with the decimation of the press and the ballooning of game sizes the idea of a generalist gamer that tries new things is basically non-existent
October 23, 2025 at 11:05 PM
Reposted by Daniel Podgorski
#pixelart #aseprite
Abyss (2021)
October 22, 2025 at 7:36 PM
Old 5-minute video of mine in which I explain why this little game is well worth a try:

m.youtube.com/watch?v=T5id...
October 22, 2025 at 5:25 PM
Reposted by Daniel Podgorski
Mimic enemies for Skull Horde!

#pixel #art #pixelart #game #dev #gamedev
October 17, 2025 at 10:14 PM
Reposted by Daniel Podgorski
Pixel Bellhart 🔔❤️
Drawn in Pixaki

#silksong #pixelart
October 14, 2025 at 8:49 PM
Reposted by Daniel Podgorski
Shrouded Village

#pixelart #aseprite
October 12, 2025 at 3:05 AM
Reposted by Daniel Podgorski
Market square 2024
#pixelart
October 10, 2025 at 3:13 PM