Tobias A. Franke
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thefranke.bsky.social
Tobias A. Franke
@thefranke.bsky.social
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

https://tobias-franke.eu/
Oof
January 23, 2026 at 4:43 PM
Hopp Schwiiz🇨🇭Lied des Tages: www.youtube.com/watch?v=Rr8l...
January 21, 2026 at 6:17 PM
For some asinine reason ARM decided to sunset the RSS feed of their community blogs, but through the sheer power of boredom and hatred of the modern web I have brought it back from hell.

Coming to an #RSS-Bridge near you soon...
January 20, 2026 at 10:36 AM
ACM - because of this - will have my continued paid membership.

www.acm.org/publications...
Open Access Publication & ACM
Open Access Publication & ACM
www.acm.org
January 8, 2026 at 11:44 AM
"I applied Magnetospheric Plasma Relaxation (MHD) to the Rendering Equation and got O(1) Global Illumination."

www.reddit.com/r/GraphicsPr...
From the GraphicsProgramming community on Reddit: I applied Magnetospheric Plasma Relaxation (MHD) to the Rendering Equation and got O(1) Global Illumination.
Explore this post and more from the GraphicsProgramming community
www.reddit.com
January 8, 2026 at 10:14 AM
Reposted by Tobias A. Franke
Early Bird pricing for Vulkanised 2026 ends on January 18. Register now to attend the largest event dedicated to developers using the Vulkan API.
vulkan.org/events/vulka...
#Vulkanised2026 #Vulkan #API #graphics #GPU
January 7, 2026 at 3:57 PM
The memory-shortage right now is a great time to bring back Demoscene-like vibes into game coding: Work with limited resources that do not change for the foreseeable future. Just like in the Amiga 500 days!
January 7, 2026 at 1:49 PM
Dear #Apple: Every single fucking time I cross from the EU to Switzerland
January 2, 2026 at 5:29 PM
Ladies and gentlemen, the bets are open!
workspaceupdates.googleblog.com/2025/12/intr...

When will the Google Feeds app end up on killedbygoogle.com ?
January 1, 2026 at 10:01 PM
I hope GOG stays independent through this move. Too many stores just turn into online-forever-slop, and I'm very grateful to retain my own personal, offline library of games I can run anywhere.
December 30, 2025 at 5:52 PM
My lab is at #SIGGRAPHAsia2025 and the Huawei booth is at D-07.

If you want to help shape a new ecosystem for gaming on HarmonyOS, please reach out and I'll connect you to my colleagues!
December 16, 2025 at 3:31 PM
Vibe Coding as it was meant to be

www.youtube.com/watch?v=GWXC...
Coding Trance Music (Full Narrated)
YouTube video by Switch Angel
www.youtube.com
December 10, 2025 at 1:10 PM
New custom content extraction path in #RSS-Librarian now automatically links a Youtube video's counterpart URL and MP4 on @odyseeteam.bsky.social. Sample below shows ColdFusion TV.

Try here to store articles for later-reading in your feed-reader:

www.rsslibrarian.ch/librarian.php
November 29, 2025 at 6:19 PM
"Freedom from Outlook" must be adopted as a new article in the Universal Declaration of Human Rights, now!

blog.thunderbird.net/2025/11/thun...
Thunderbird Adds Native Microsoft Exchange Email Support - The Thunderbird Blog
Thunderbird Exchange support has finally landed for email in the latest monthly release. Find out what's in, out, and still on the way.
blog.thunderbird.net
November 18, 2025 at 7:55 PM
#Pocket, the once popular read-it-later service, is shutting down their exports in 2 days. What did everyone switch to?

If you need something lightweight, look no further than below.
I'm happy to announce that #RSS-Librarian, a read-it later service to store articles in your own personal feed, arrived at Version One, and with it the new official instance:

www.rsslibrarian.ch/librarian.php

Read more on last years development in my blog:
www.tobias-franke.eu/log/2025/11/...
November 10, 2025 at 3:45 PM
I'm happy to announce that #RSS-Librarian, a read-it later service to store articles in your own personal feed, arrived at Version One, and with it the new official instance:

www.rsslibrarian.ch/librarian.php

Read more on last years development in my blog:
www.tobias-franke.eu/log/2025/11/...
November 9, 2025 at 5:19 PM
"Iterative Lightmap Updates for Scene Editing" from @momentsingraphics.bsky.social et al.

Read the title and immediately thought this might apply nicely to Augmented Reality as well to update real light-paths for the changes introduced by new objects.

momentsingraphics.de/PG2025.html
November 4, 2025 at 10:10 AM
The Grand Egyptian Museum, after 20+ years in the making, is finally open! I was fortunate enough to go there when it looked like below, with almost the entire museum to myself.

Congratulations #Egypt!

egypt-museum.com/grand-egypti...
November 1, 2025 at 12:15 PM
#ChatControl may be dead for now, but beware of changing the proposal from "mandatory" to "voluntary": This bill will be parked like a tank in front of your house, just without the ammo... for now.

KILL IT WITH HOLY FIRE NOW!

www.euractiv.com/news/danish-...
October 31, 2025 at 11:02 AM
Stumbled across this console feed reader Bulletty from @crocidb.bsky.social that stores all articles as Markdown in a local cache. With some minor tweaks those can be automatically converted to really nice PDFs using Pandoc.

bulletty.croci.dev
October 29, 2025 at 10:47 AM
I will not sign in LMAO. Thank Gaben that Steam & SteamDB are serving raw MP4s for game trailers so I don't need to deal with Youtube's constant and vague bullying attempts.
October 23, 2025 at 6:47 PM
At long last, I have finally touched the Great Pyramid of Khufu with my own hands!
September 26, 2025 at 10:52 PM
First instance is now hosting my new #MagicTheGathering #RSS bridge.

rssbridge.projectsegfau.lt#bridge-Magic...

Here's a sample feed for "all" articles:
rssbridge.projectsegfau.lt?action=displ...
September 15, 2025 at 3:33 PM