Rig by @kielfiggins.bsky.social
Model by Miguel Gallardo
Concept art by Pierre Arman Le
Rig by @kielfiggins.bsky.social
Model by Miguel Gallardo
Concept art by Pierre Arman Le
Huge thanks to Guillaume Tiberghien for the awesome 3D model !
And of course, big shoutout to Team Cherry for crafting such an iconic world.
Animation done with Autodesk 3dsMax.
#animation #gamedev #hornet #hollowknight #GameAnimation
Huge thanks to Guillaume Tiberghien for the awesome 3D model !
And of course, big shoutout to Team Cherry for crafting such an iconic world.
Animation done with Autodesk 3dsMax.
#animation #gamedev #hornet #hollowknight #GameAnimation
Huge thanks to @danielzettl.bsky.social who helped me a lot as my mentor by giving me the opportunity to learn from such an experienced and cool animator ! <3
-Model: Hoyoverse, Zenless Zone Zero
-Rigged by me in Blender.
#ZenlessZoneZero #b3d #animation
Huge thanks to @danielzettl.bsky.social who helped me a lot as my mentor by giving me the opportunity to learn from such an experienced and cool animator ! <3
-Model: Hoyoverse, Zenless Zone Zero
-Rigged by me in Blender.
#ZenlessZoneZero #b3d #animation
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I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!
I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!
- a Bluesky account
- a favorite spoon
- an account on Twitter that you can't quite bring yourself to delete but you know in your heart that the site will most likely get seized by an international agency at some point & get closed completely
- back pain
- a Bluesky account
- a favorite spoon
- an account on Twitter that you can't quite bring yourself to delete but you know in your heart that the site will most likely get seized by an international agency at some point & get closed completely
- back pain