The next step is to implement the visuals I made.
#gamedev #indiegame #gamemaker
The next step is to implement the visuals I made.
#gamedev #indiegame #gamemaker
man this is soooo much manual work...
#gamedev #indiegame #gamemaker
man this is soooo much manual work...
#gamedev #indiegame #gamemaker
All player systems are working, besides windup kinda wonky lol.
Now I can kinda start working on the visuals and tweak stats.
#gamedev #indiegame #gamemaker
All player systems are working, besides windup kinda wonky lol.
Now I can kinda start working on the visuals and tweak stats.
#gamedev #indiegame #gamemaker
fully reworked bullet system,
has no fancy gimmicks yet, I'll add the weapon-building function next.
#gamedev #GameMaker
fully reworked bullet system,
has no fancy gimmicks yet, I'll add the weapon-building function next.
#gamedev #GameMaker
So I decided to little drawings to generate the levels.
#GameMaker
So I decided to little drawings to generate the levels.
#GameMaker
The world offers you eyes to see through.
The world offers you eyes to see through.
#gamedev #indiedev #GameMaker
#gamedev #indiedev #GameMaker
#gamedev #indiedev #GameMaker
#gamedev #indiedev #GameMaker
Took a bit of time, but the word puzzle bit is mechanically finished,
next step is to give it some proper visuals.
I also decided to add QOL features now, because, honestly, it would be annoying to add them later lol.
#gamedev #indiedev #GameMaker
Took a bit of time, but the word puzzle bit is mechanically finished,
next step is to give it some proper visuals.
I also decided to add QOL features now, because, honestly, it would be annoying to add them later lol.
#gamedev #indiedev #GameMaker
If enough people want one, I can easily fix the bugs in a day.
#gamedev #indiedev #gamemaker
If enough people want one, I can easily fix the bugs in a day.
#gamedev #indiedev #gamemaker
below is one of the critters I made for it,
a Flumple.
#indiedev #gamedev #gamemaker
below is one of the critters I made for it,
a Flumple.
#indiedev #gamedev #gamemaker
I activated some experimental stuff, dodging, turbo mode, snappier input reading, weird melee hit detection system, etc.
By the end of the week, the public combat test arena will be ready.
#indiedev #gamemaker #gamedev
I activated some experimental stuff, dodging, turbo mode, snappier input reading, weird melee hit detection system, etc.
By the end of the week, the public combat test arena will be ready.
#indiedev #gamemaker #gamedev
it's a mini recreation of gm_construct, very scuffed looking, but yk, I use it for debugging lol.
#indiedev #GameMaker
it's a mini recreation of gm_construct, very scuffed looking, but yk, I use it for debugging lol.
#indiedev #GameMaker
Then I can upload the road map, and hopefully begin development on chapter 1.
#gamedev #GameMaker
Then I can upload the road map, and hopefully begin development on chapter 1.
#gamedev #GameMaker
also added a crosshair to show you what direction your attack/parry will be, and when the attack/parry is active.
#gamedev #GameMaker
also added a crosshair to show you what direction your attack/parry will be, and when the attack/parry is active.
#gamedev #GameMaker
it's essentially just a stub for now,
but I like the idea of an undead holy warrior using his fist to smite their enemies lol
#gamedev #gamemaker
it's essentially just a stub for now,
but I like the idea of an undead holy warrior using his fist to smite their enemies lol
#gamedev #gamemaker