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spacemoai.tni.nl
spacemoai
@spacemoai.tni.nl
I travel the galaxy and far beyond. Got to live the life I create inside my head. Not happy to hide my big dreams anymore. Leaving all but the future far behind.

Please support my #MSX work at https://buymeacoffee.com/tni.nl
I took a screenshot from the #MSX adventure game Zarth by Enix and asked #NanobananaAI to read the Japanese text (in katakana!) and include its elements in the picture. I'm quite amazed by the results.

Still, I don't think #AI is any good for software development. 😆
October 2, 2025 at 12:17 AM
The talk I gave at MSX Devcon Pisa in 2024 is finally premiering in less than 2 hours on YouTube!

Join me in the archeology of 2 lonely instructions in the #MSX firmware, as well as the renovation and innovation of the MSX system through the MoSX project!
Patriek Lesparre - MoSX: The Archeology, Renovation and Innovation of MSX - Pisa MSX DEVCON
YouTube video by Associazione MSX Italia
www.youtube.com
September 28, 2025 at 2:16 PM
A new benchmark comparison for MoSX. We're printing a string in SCREEN5 using the GRP: device. On the left we see a #MSX turboR in R800 mode. On the right we see the same, but running interpreted MoSX BASIC. We see a speed improvement of about 33%. We also save over 200 bytes. ✨
September 27, 2025 at 1:05 AM
An #MSX logo found at the Tokyo Game Show 2025!
September 26, 2025 at 3:40 PM
This Japanese television broadcast from 1996 uses Tadahiro Nitta's Illusion City theme for #MSX turboR as background music.
September 24, 2025 at 6:07 PM
People interested in music know that A4 (above Middle C) is 440Hz. It's what you hear when you PLAY "o4A" in #MSX BASIC. However, with FM-BASIC and other software, A4 is on "o5". Maybe since BASIC started at octave 1, FM-BASIC was made to start at "o1" too, although it's really octave 0! (1/3)
September 17, 2025 at 5:55 PM
Reposted by spacemoai
@hideokojimaen.bsky.kojimaproductions.jp thanks for the videomessage on MSX2goto40!

Also, nice photos from
Naoki Satoh
September 13, 2025 at 3:32 PM
Something I learned by observation, but is also supported by recent research: your subconscious brain is much smarter than your conscious brain. Conscious brain likes to second-guess your impulses, leading to hypercorrections and uncertainty. Trusting your hunches can save time…
September 12, 2025 at 12:03 PM
This is my real world answer as well. リアルと同じです

Mizuki: What kind of books do you like, spacemoai?
spacemoai: MSX Technical Handbooks
Mizuki: Wow, you're into those? That's impressive! They always look so initimidating to me.
spacemoai: 😎✨

Play this new #MSX game here: pigmhall.itch.io/ous
September 7, 2025 at 11:24 AM
Reposted by spacemoai
@limitedrungames.com have you ever considered a reprint of the MSX2 versions of Metal Gear 1 and Metal Gear 2: Solid Snake?
September 4, 2025 at 6:55 PM
Reposted by spacemoai
I took a chance on four untested MSX computers from eBay to see if they still work… let’s just say things didn’t go exactly as planned: dead CPUs, broken keyboards and faulty PSUs. Not exactly an easy ride!🔧😅
September 4, 2025 at 5:06 PM
レアな古いソフトについて、個人主義的な社会ほどシェアを好み、日本のような集団主義の社会ほど蓄えを好むというのは興味深い逆説ですね
September 4, 2025 at 1:37 PM
Reposted by spacemoai
Coming soon in MS² v2.0: #MSX keyboard deghosting

I came up with a way to reduce keyboard ghosting to almost zero. Finally you'll be able to jam freely on your ⌨️ without needing a 🎹.
This will come in handy when I implement keyboard live recording!

Meanwhile, a v1.0 release candidate is upcoming ✨
The New Image is developing MSX stuff
Hi! Ever since 1991 we develop MSX software, MSX systems, and (cross-)development tools, and share our knowledge with the community where we can. Please help us keep doing that :)
www.buymeacoffee.com
August 25, 2025 at 9:48 AM
Coming soon in MS² v2.0: #MSX keyboard deghosting

I came up with a way to reduce keyboard ghosting to almost zero. Finally you'll be able to jam freely on your ⌨️ without needing a 🎹.
This will come in handy when I implement keyboard live recording!

Meanwhile, a v1.0 release candidate is upcoming ✨
The New Image is developing MSX stuff
Hi! Ever since 1991 we develop MSX software, MSX systems, and (cross-)development tools, and share our knowledge with the community where we can. Please help us keep doing that :)
www.buymeacoffee.com
August 25, 2025 at 9:48 AM
The names of Venom's minions who command the boss ships of each planet in #MSX Gradius 2 (Nemesis 2 in Europe) are:
Capt. Overkill
Capt. Anthrax
Gen. Judas Priest
Capt. Motörhead
Cmdr. Testament
Capt. Total Death (This does not appear to be a band, but rather a qualification.)
🤘
August 22, 2025 at 2:13 PM
I found a big bug in Moonblaster from 1992! It doesn't save all 16 custom voices in the .MBB voice bank file. It saves 144 bytes which is enough for the OPL data, but it forgets to account for the voice name! That would need 225 bytes. So it saves 5 voices and a partial 6th. #MSX
July 27, 2025 at 2:09 AM
I wrote an #MSX Exceptions framework for tniASM v1.0!

Features:
- Try / Catch, Throw
- Catch specific exception type or any
- Nestable try blocks
- Termination and Resumption semantics
- Uncaught exceptions
- Supports memory mapper
- Keeps CPU registers intact
- Safe to use with interrupts

😊✨
The New Image is developing MSX stuff
Hi! Ever since 1991 we develop MSX software, MSX systems, and (cross-)development tools, and share our knowledge with the community where we can. Please help us keep doing that :)
buymeacoffee.com
July 17, 2025 at 10:21 PM
naruto2413's excellent PSG replayer NDP was added to the popular #MSX BASIC extension DM System 2 by Gigamix!

This BASIC extension is well-known in Japan, but it's quite capable and extensive for anyone who doesn't want to make the jump to C or Assembly for MSX programming.
なるとさんのミュージックドライバ NDP v1.03(最新版)を同梱したMSX BASIC向けミドルウェア・DMシステム2対応ドライバを2本リリースしました!
①BGMドライバ(BGM-NDP)
②SEドライバ(SE-NDP)🆕

github.com/nfban/gigami...

どうぞご利用ください✌️
#MSX #MSXNDP
gigamix-msx/dm-system2 at master · nfban/gigamix-msx
Contribute to nfban/gigamix-msx development by creating an account on GitHub.
github.com
June 8, 2025 at 11:45 AM
Earlier this week I underwent eye surgery from which I'm recovering. My vision is still blurry, but I hope it will return to optimal soon.
今週初めに目の手術を受けて、現在回復中です。 視力はまだぼやけているが、すぐに最適な状態に戻ることを願っています。
May 22, 2025 at 9:06 PM
In the early 90s, GENIC, one of the predecessors of Sunrise For MSX, was importing #MSX machines from Japan to the Netherlands. Notoriously, GENIC didn't deliver all ordered MSXturboR machines. Wouter, the then 12yo openMSX developer from Belgium, contacted a Dutch consumer affairs TV show (1/2)
KIESKEURIG Afl. 155 (01-04-1992) MSX Turbo-r
YouTube video by Lars The 18Th
www.youtube.com
March 16, 2025 at 5:04 PM
What!
なに!
ASTRO BOT 1986
February 26, 2025 at 3:26 PM
Reposted by spacemoai
Back in 2005 I judged the MSXdev'05 contest and named The Cure as winner. Lately XL2S has been working on a sequel called The Rise. The latest teaser is amazing and presents this regular MSX1 game with MSX2 palette and reduced sprite flickering only. #MSX
The Rise - Development Teaser
YouTube video by XL2S Entertainment
www.youtube.com
February 25, 2025 at 11:14 PM
Back in 2005 I judged the MSXdev'05 contest and named The Cure as winner. Lately XL2S has been working on a sequel called The Rise. The latest teaser is amazing and presents this regular MSX1 game with MSX2 palette and reduced sprite flickering only. #MSX
The Rise - Development Teaser
YouTube video by XL2S Entertainment
www.youtube.com
February 25, 2025 at 11:14 PM
Kinnoji (aka @v9938) has finished work an FRAM-based fast floppy disk replacement cartridge. Nishi had been talking about using this type of memory for #MSX. FRAM can be read and written like RAM and doesn't need the slow erase cycle of FlashROM, yet it retains its contents for up to 50 years!
February 19, 2025 at 8:39 AM
Reposted by spacemoai
はい!受け取れ!(強引
#pixelart #ドット絵 #ValentinesDay #バレンタインデー
MSX SCREEN8, RGB332, 40/256 colors, 96×96px
February 14, 2025 at 10:10 AM