pp
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softbinder.bsky.social
pp
@softbinder.bsky.social
https://softbinder.neocities.org/
they/them

probably flailing
northernlion fan
6 months of doing visuals in the LA DIY scene, shit goes hard and i'm excited to see things continue to grow!

#touchdesigner
December 24, 2025 at 7:29 AM
took way too long honestly, but finally figured out how to do discrete timers for POPs yippeee

#touchdesigner #tdpops
December 9, 2025 at 2:04 AM
at first it was TOPs feedback and keying, then thought about quantizing the trail or figuring out a POPs feedback system. but ultimately the path of least resistance was just to grab positional data and spit that into a DAT table via Python!
December 2, 2025 at 5:32 AM
December 2, 2025 at 12:44 AM
journey to noisemancer, i'll get better at texturing one of these days

#touchdesigner #tdpops #br2049 #fui
November 26, 2025 at 12:33 AM
the number of projects i shelved continues to dwindle because of POPs and soon enough i'll be faced with creating original works or watching really bad 80s sci-fi OVAs :/

#touchdesigner #tdpops #nge #fui
November 16, 2025 at 6:34 AM
Thank you! The 1st iteration from a year ago looked quite rough, so it was nice to get it in a more presentable state. Buildings are procedural, some of the roads are not since I opted into using rays to draw the "car" movement onto the edge of geo's. It would be nice to get it all the way though!
November 12, 2025 at 3:50 AM
happy 1 yr anniversary TD, even if i'm off by like a full 1.5 months or somethin. re-tackling my first project was fun & i'll probably continue to revisit it as i get more comfortable with the more math-y side of POPs

#touchdesigner #gits #fui
November 11, 2025 at 6:13 AM
the power fantasy of getting snow & good public transportation

#touchdesigner
October 30, 2025 at 1:15 AM
born to deal in i'm afraid
October 30, 2025 at 1:10 AM
A certain scientific 21st century malaise

#touchdesigner
October 9, 2025 at 6:52 PM
at the end of life you will be judged not for your actions, but the sheer number of filters you made and never used again

#touchdesigner
October 4, 2025 at 3:27 AM
🗣️🐎🐎🐎🐎

#touchdesigner
September 20, 2025 at 4:12 AM
very curious what fate awaits my pixels

#touchdesigner
September 3, 2025 at 4:11 AM
fun fact, 99% of keygen software is powered by worms

💿 Temple of Null by Acetantina
#touchdesigner #tdpops
August 14, 2025 at 12:38 AM
i hope someone grabs the torch! there's definitely enough room and efficiency with POPs that a more patient artist could come along and actually group discrete parts so they transform in tandem towards their rightful resting spot. but i'm still too green (and lazy) to tackle it the right way
August 9, 2025 at 1:03 AM
first gunpla kit and damn s/o to hg kits, $20 is a crazy price point for something this precisely manufactured! good thing i'm picky about my mech design otherwise i'd go broke real quick

#touchdesigner #gunpla
August 8, 2025 at 7:18 PM
maybe i'll get the good compression later
July 29, 2025 at 7:06 AM
show me beans steve
July 29, 2025 at 6:58 AM
that one episode of black mirror but its just PaRappa dancing to silly music that i play for him

#touchdesigner
July 24, 2025 at 8:53 PM
Started really tackling TD through recreating GitS FUI's, and 10 months later I'm celebrating my first successful live TD visuals gig by firing up another! Compression is def going to murder this lol

Recreation of a Ghost In The Shell (1995) FUI, using TouchDesigner

#touchdesigner #gits #anime
July 21, 2025 at 7:30 PM
Small project inbetween prepping for some live shows, POPs continue to be more of a game changer than I ever could have expected. I feel like this would have been a nightmare w/o em!

Recreation of a Ghost In The Shell (1995) FUI, using TouchDesigner

#touchdesigner #gits #fui #anime
July 18, 2025 at 8:28 PM
Reposted by pp
I’ve been working on the same #touchdesigner project for four months. It takes any video source and scrambles it using any audio source. This is exactly the kind of thing that will be decimated by heavy compression so let’s see how it looks in 3… 2… 1…
July 15, 2025 at 7:12 PM
Great work on this!
July 15, 2025 at 7:39 PM
Genuinely curious to see how terrible the compression on this will be
June 30, 2025 at 6:46 PM