SL Black Studios
banner
slblackstudios.bsky.social
SL Black Studios
@slblackstudios.bsky.social
Canadian (Toronto) 🇨🇦🍁. Solo Indie Dev. (She/her). Poot Patrol, Borough & ShoNiMals in the works.

Www.slblackstudios.com
Pinned
Poot Patrol is almost ready for beta testing!! I’ll be rolling out a new test release in the next few days.

For IOS/Android (Google Play)

For anyone interested in testing you can sign up here:

slblackstudios.com/tester-program

#indiedev #mobiledev #ios #gamedev #unrealengine
Google is done too!!

🤞🤞🤞

Hopefully I won’t need too many changes.
Poot Patrol has officially been submitted for review at the App Store!

Working on Google next!!

Wish me luck.

#iosgaming #gamedev #sologamedev #indiegamedev
February 5, 2026 at 9:50 PM
Poot Patrol has officially been submitted for review at the App Store!

Working on Google next!!

Wish me luck.

#iosgaming #gamedev #sologamedev #indiegamedev
February 5, 2026 at 8:41 PM
Posting this here so no one else has to spend three days like I did trying to figure out what I was doing wrong.

MAKE SURE YOU HAVE A PATH SET TO YOUR ENTITLEMENTS FILE IN YOUR UNREAL XCODE PROJECT SETTINGS.

It took me way too long to find that info. 😭😰😅

#ios #unrealengine
Has anyone successfully gotten apple Game Center to work with Unreal engine?

I think everything is set up correctly, but I’m not getting Game Center overlays when I try to test in Test Flight.

#gamedev #mobiledev #ios #indiegamedev
February 4, 2026 at 7:52 PM
Question for my #mobiledevs .

How important is it to integrate IOS Game Center into your game.?

For some reason I can’t get the Game Center entitlement and Unreal Engine to cooperate.

#ios #unrealengine #gamedev
February 4, 2026 at 4:27 PM
Reposted by SL Black Studios
Has anyone successfully gotten apple Game Center to work with Unreal engine?

I think everything is set up correctly, but I’m not getting Game Center overlays when I try to test in Test Flight.

#gamedev #mobiledev #ios #indiegamedev
February 2, 2026 at 6:45 PM
Has anyone successfully gotten apple Game Center to work with Unreal engine?

I think everything is set up correctly, but I’m not getting Game Center overlays when I try to test in Test Flight.

#gamedev #mobiledev #ios #indiegamedev
February 2, 2026 at 6:45 PM
Reposted by SL Black Studios
Not really a screenshot for #screenshotsaturday but a second pass of a trailer!

Always looking to improve my editing skills so let me know your thoughts!
January 31, 2026 at 5:40 PM
Not really a screenshot for #screenshotsaturday but a second pass of a trailer!

Always looking to improve my editing skills so let me know your thoughts!
January 31, 2026 at 5:40 PM
Alright got four social media videos done today. I think that’s a good start!

I think for my next project I might start making them as I’m making the game though.

It’s a little daunting saving it for the end of the project.

#indiegamedev #marketing #gamedev
January 30, 2026 at 8:48 PM
Quick Marketing Question!

What hardware/software or voice over tools do you all use for your social media marketing videos?

#indiegamedev #sologamedev #gamedev #marketing
January 30, 2026 at 3:41 PM
Trying Apple’s Creative Studio Pro today. Trying to move away from Adobe.

Final Cut Pro’s beat detection is already a game changer for editing.

#editing #software #indiegamedev
January 29, 2026 at 4:09 PM
Alright pass 1 of the Poot Patrol trailer is ready.

Still working on my video editing skills.

Would love to hear any feedback if you have it.

#ios #mobilegame #gamedev #indiegamedev
January 28, 2026 at 8:32 PM
Editing a trailer today. For 30s of footage it sure takes a long time. 🎬

#indiegamedev #sologamedev #gamedev
January 28, 2026 at 7:00 PM
Making the Poot Patrol trailer today. Pray to the Premiere Gods for me!

#gamedev #indiegane #indiegamedev #solodev
January 28, 2026 at 12:23 AM
Hey is anyone out there good at TikTok/instagram/Youtube shorts?

It’s a marketing blind spot for me. Looking for advice/general rules, what works and what doesn’t etc…

#gamedev #marketing #indiemarketing #indiegamedev
January 26, 2026 at 8:26 PM
This week’s mission is to get Poot Patrol’s store pages set up!!
January 26, 2026 at 7:36 PM
Is that sewer gas or cat gas?

Skinny in the city.🌆

#unreal
#indiegame #mobilegame #ios #indiedev
January 26, 2026 at 5:16 PM
Reposted by SL Black Studios
Nothing like playing your game for gameplay footage and discovering all the little bugs and fixes you forgot to do. 🤦🏻‍♀️

#indiegame #gamedev #indiegamedev
January 24, 2026 at 5:30 PM
Nothing like playing your game for gameplay footage and discovering all the little bugs and fixes you forgot to do. 🤦🏻‍♀️

#indiegame #gamedev #indiegamedev
January 24, 2026 at 5:30 PM
Reposted by SL Black Studios
Just some farting on baby action for #screenshot Saturday.
January 24, 2026 at 12:26 PM
Just some farting on baby action for #screenshot Saturday.
January 24, 2026 at 12:26 PM
Does anyone else feel overwhelmed by creating a marketing plan for their game?

#gamedev
January 24, 2026 at 12:52 AM
Reposted by SL Black Studios
A little preview of Taco’s club level. Also featuring Taco’s unlock-able taco hat. 🌮

#ios #indiegame #gamedev #indiegamedev#unrealengine
January 23, 2026 at 8:21 PM
A little preview of Taco’s club level. Also featuring Taco’s unlock-able taco hat. 🌮

#ios #indiegame #gamedev #indiegamedev#unrealengine
January 23, 2026 at 8:21 PM
Reposted by SL Black Studios
Just working out a couple smaller bugs.

I might actually be ready to release my first game this February (knock on wood 🪵🤞).

Getting so close!!

#unrealengine #indiegame #gamedev #indiedev #solodev
January 22, 2026 at 9:35 PM