Sean Dick
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seandick.net
Sean Dick
@seandick.net
Rogue gameplay programmer Puppy Truck, Tonight We Riot, ReBop Blasters

https://dean-sick.itch.io
still remains probably one of the sickest bits of game footage I've ever recorded
November 13, 2025 at 6:50 PM
I think I like Clippo better at this scale.
November 13, 2025 at 6:41 PM
Reposted by Sean Dick
Surprisingly content lately with my own work even when I leave it rough in parts. Maybe because I'm just so happy I get to make it.
November 13, 2025 at 1:08 AM
oh no.
November 12, 2025 at 10:39 PM
Reposted by Sean Dick
Explore the Experience of RUIN! The first chapter of our legendary IP. As a celebration of the 35th anniversary of the original release, we've faithfully recreated the Original RUIN so you can experience the experience on Your Device, Your Way.
November 12, 2025 at 6:41 PM
too bad this game isn't supposed to be creepy
November 12, 2025 at 5:44 PM
I did once try to use ai for puppy truck to generate convincing slop for a character that spoke in slop but it was too insipid
November 12, 2025 at 5:58 AM
spoilering a potential bit (and its solution) only disturbing media to people that want to see these puzzles fresh. #puppytruckspoilers
November 11, 2025 at 11:40 PM
I absolutely love the look of this table @oddrobot.com knocked together (not the untextured interior bits I did)
November 11, 2025 at 5:41 PM
surface effects mocked in
November 10, 2025 at 11:44 PM
I will literally never commit to memory which one is a property vs a field by name.
November 10, 2025 at 11:19 PM
3d rendering humor in the background
November 10, 2025 at 7:40 PM
Reposted by Sean Dick
a bit less like a gun being fired
November 9, 2025 at 7:13 PM
engineering? one to teleport, but over and over
November 9, 2025 at 6:39 PM
back to start
November 8, 2025 at 11:47 PM
bringing out the classics
November 8, 2025 at 5:47 PM
Reposted by Sean Dick
forgot to post the announcement here but Eternity Egg releases into early-access on December 10
October 7, 2025 at 9:56 PM
Been getting new assets to replace things in the demo and they are looking so good
November 8, 2025 at 12:48 AM
going up?
November 7, 2025 at 6:41 PM
greenboxing
November 6, 2025 at 11:22 PM
further gamification
November 6, 2025 at 6:38 PM
adding cheevos to gamify playing my game
November 6, 2025 at 3:51 PM
winding down for the day, but incredibly pleased with the progress and how well this all works together.
November 5, 2025 at 11:25 PM
stoked to need this thing again
November 5, 2025 at 7:57 PM
git stuff sorted, back to the important things
November 5, 2025 at 5:48 PM