Sceneri
banner
sceneri.bsky.social
Sceneri
@sceneri.bsky.social
Sceneri is the next-generation creation engine, enabling real-time, collaborative creation and play across every device, shaping the future of games and experiences.

Join our Discord: https://discord.gg/sceneriapp
Our community member Deano has been showing his skateboarding game named Kickflip. All built out directly inside our Editor.

Sceneri Steam Wishlist: store.steampowered.com/app/3219750/...

#indiedev #indiegame #solodev #gamedev
January 29, 2025 at 2:40 PM
Having some fun with Trellis recently and made a fire truck go Vroom in Sceneri! No-code or pro, you choose the workflow you want. Shout to @kaylousberg.bsky.social for the city assets!

Get on our wishlist: store.steampowered.com/app/3219750/...

#indiedev #indiegame #solodev #gamedev #Trellis
January 28, 2025 at 6:04 PM
One of our community members showed off a dungeon he was building out. Looking forward to all the traps he has planned!

#indiedev #indiegame #solodev #gamedev
January 28, 2025 at 5:25 PM
We wanted to show a clip from a community member assembling a racing game named Road Rash. Soon enough he aims to hook up MP!

#indiedev #indiegame #solodev #gamedev
January 26, 2025 at 5:45 PM
We wanted to start the new year off right! So to start we are open-sourcing Sceneri’s standard library—custom allocators, advanced IO, 3D math, and more used in our 3D experiences and games.

On to 2025!

github.com/nginetechnol...

#OpenSource #GameDevAPI #OpenSourceGaming #GameEngine
GitHub - nginetechnologies/sceneri-common: Standard library / common utilities used to build the Sceneri engine driving 3D games and experiences
Standard library / common utilities used to build the Sceneri engine driving 3D games and experiences - nginetechnologies/sceneri-common
github.com
December 30, 2024 at 12:16 AM
Glad to see some more character setups working in the editor. @wrathfulfoe.bsky.social keep up the grind!
Let's see what BlueSky is up to. Tired of Twitter and gonna work on a new game concept. Trying out a dungeon and ortho/platformer thing in @sceneri.bsky.social. Teleporters are up next.

#indiede #indiegame #solodev #gamedev
December 19, 2024 at 8:21 PM
Reposted by Sceneri
Slight update on building out the night time of my Hit and Run styled game in @sceneri.bsky.social . It is all starting to come together nicely. KayLousberg makes some really nice assets on Itch that make this way easier. 😆

#indiede #indiegame #solodev #gamedev
December 18, 2024 at 9:39 PM
A community member named Sam whipped up this scene inside of Sceneri. He mentioned something about going the Hit and Run route and we can't wait to see the end result.

#indiegames #indiedev #gamedev
December 9, 2024 at 9:47 PM
We had a creator show off on our Discord how quick he could snap and paint out scenes within Sceneri.

discord.gg/sceneriapp

#indiedev #gamedev #Indies #blender
December 8, 2024 at 11:06 PM
That full frame viewport lighting in Sceneri is quite nice. We just gotta move beyond those dated panels that we have all been designing in. Drop by our Discord to join the community.

discord.gg/sceneriapp

#indiedev #gamedev #unity #blender #unreal
December 8, 2024 at 3:54 PM
We have been ramping up more beta platforms recently and one of our testers made this meme. So funny and glad to see Sceneri reach so many devices to not only play but also create games. What other engine allows you to publish immediately on literally any device?

#Indies #gamedev #blender #unity
November 27, 2024 at 12:44 PM
Reposted by Sceneri
Been messing around with some assets in @sceneri.bsky.social to build out a VR prototype. I found the assets on itch.io with KayLousberg. So fun :)

#gamedev #indie #blender
November 27, 2024 at 10:26 AM
A little update on the previous visual scripting work. It is all coming along fast and levels up the capabilities of Sceneri to more developers.

#indiegames #gamedev #unity #unreal
October 31, 2024 at 10:15 AM
Last year we tested out a scene with The Bounty directly assembled all in Sceneri for iPad 🌊. Shiver me timbers…

#indiedev #gamedev #unity #unreal #gaming
October 28, 2024 at 5:45 AM
We have some work to do to be better at Madball. Maybe we should modify the level to be easier for Collin. 😹

#indiedev #gamedev #gaming
October 28, 2024 at 1:25 AM
Here’s a little sneak peek of the logic graph we’re working on for the next update. All custom engine and Vulkan UI framework.

#indiedev #gamedev #indiegames
October 27, 2024 at 8:39 PM
Sneak peek on some recent website work. Keeping that same sleak Sceneri style.
October 25, 2024 at 9:00 PM
Love the creativity on making the tubes spin. Def gives it a much more challenging run @616centralized.bsky.social
Had a play-through on @sparklinginsult.bsky.social Spacehall, @sceneri.bsky.social

Got it first try.
October 24, 2024 at 11:30 PM
Thanks to our Discord community coming into BlueSky and showing off some of their work. Really appreciate it!
October 24, 2024 at 9:59 PM
Reposted by Sceneri
I have been having some fun messing around with the Seven Seas project. Kinda gives me Sea of Thieves vibes with the styling. @sceneri.bsky.social

#Sceneri #gamedev #seaofthieves
October 24, 2024 at 8:34 PM
Reposted by Sceneri
@sceneri.bsky.social was having a bunch of fun with physics in the obstacle course. Crazy how easy this is.

#gamedev #indie #gaming
October 24, 2024 at 7:41 PM
The first post. Well here is where it starts.
October 24, 2024 at 5:43 PM