Rinke Johannes
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rinkejohannes.bsky.social
Rinke Johannes
@rinkejohannes.bsky.social
I make noise sometimes | Videogame Composer | Composer for Boars in Rome, a Painterly Post-Rock Parkour Game. (he/him)
I made a video essay!
it's about what a potential King's Field Remake would sound like

youtu.be/mPXiky1LEsk?...
FromSoft, Remakes & Music
YouTube video by Rinke Johannes
youtu.be
June 16, 2025 at 7:11 PM
www.youtube.com/watch?v=_Qvw...

Super super proud of how far we've come with our game Boars in Rome!
We made a progress video featuring some of my never heard before first music sketches.
2 years of game dev in 6 minutes - parkour game
YouTube video by Team Boars
www.youtube.com
June 4, 2025 at 8:36 AM
I'm working on something interesting...
April 7, 2025 at 6:24 PM
Reposted by Rinke Johannes
No ❌ more ❌ chill ❌
Time to get dystopian 🐗
#gamedev #ue5 #indiegames
March 26, 2025 at 7:52 PM
Super proud of our team for this trailer! It was a lot of hard work.

If you are at Anime Con Rijswijk May 2-4, you can see if the work paid off!
We haven't slept for the past week but here's our first ever trailer for Boars in Rome! 🐗🐗🐗
Come by to our booth at Anime Con Den Haag on May 2-4 and check the game out yourself :D
#gametrailer #ue5 #gamedev #indiegames
March 24, 2025 at 8:13 PM
Reposted by Rinke Johannes
We haven't slept for the past week but here's our first ever trailer for Boars in Rome! 🐗🐗🐗
Come by to our booth at Anime Con Den Haag on May 2-4 and check the game out yourself :D
#gametrailer #ue5 #gamedev #indiegames
March 24, 2025 at 7:58 PM
Reposted by Rinke Johannes
It's getting dystopian in here...
Behold our climatic rain shader!!! 🐗🐗🐗
#gamedev #indiedev #indiegames #technicalart
March 22, 2025 at 7:07 PM
Reposted by Rinke Johannes
Buongiorno! Quick update on the character. He's starting to get shapy, but he's still not exactly as I want him to be. Any thoughts? (don't mind the boots - still WIP 🐗 )
#indiegame #gamedev #characterart #3dmodeling
March 20, 2025 at 5:59 PM
The things I do for sound design...

Boars in Rome, now featuring wet footsteps

#wipwednesday #gameaudio #sounddesign
March 19, 2025 at 12:55 PM
Reposted by Rinke Johannes
Being stylish with my movement prototype.

An old version, but I hope to share the new one with gamefeel, sounds and animations soon :D

#wipwednesday #gamedev #indiegames #indiedev
March 12, 2025 at 8:46 PM
Reposted by Rinke Johannes
Here's some progress with the main character! I am struggling with the design of his clothes and wanted to reach out to you guys for feedback.
He used to be an engineer in a factory, and now after waking up from his cryosleep he's parkouring around Rome. Thoughts? 🐗
#gamedev #indiedev #characterart
March 12, 2025 at 7:25 PM
Tom deserves all the praise he gets, he's a phenomenal composer and *such* a lovely guy
What is even happening? My last video is doing absolute bits, so much so, that the audio director at Amazon games decided to share it with his thoughts on LinkedIn 🤯. So humbled and grateful!
March 12, 2025 at 7:18 PM
Cube go WHEEEEEEEEEEEEE
Interstellar Cube.

@rinkejohannes.bsky.social made dynamic parkour music and I'm fucking around with a cube.

#gamedev #indiegames #dynamicmusic
March 10, 2025 at 9:05 PM
Meanwhile, on the top 200 Film Music livestream by the dutch classical music radio channel
March 7, 2025 at 1:37 PM
Working on some music for my Post-Rock Parkour game. This is player velocity to fade in more intense layers, and when you make larger jumps the music becomes spectral and faded.

wanna experiment more with parameters based on altitude, or proximity to structures such as canals and alleyways
March 2, 2025 at 6:46 PM
Watched a Fan Edit of the Hobbit over the weekend with my girlfriend. Honestly, cutting out a lot of the fluff, it's actually a really enjoyable and well made film. I prefer it over Rings Of Power, (although ROP is higher ranked than theatrical Hobbit trilogy for me)
January 27, 2025 at 9:20 PM
This is gonna cause an actual international conflict with Armenia when he inevitably makes the Duduk the national instrument of Saudi Arabia
Do you think since he’s in Saudi Arabia he will use actual slaves to write his additional music credits rather than his like 100 additional music credits staff he’s got?
January 24, 2025 at 5:36 PM
youtu.be/MDQDHcke1bk?...

This is the playtest trailer for a project I've been working on with friends for over a year. It started as a school assignment and we've been working away at it in our spare time ever since.

It's a Post-Apocalyptic, Post-Rock Parkour game.

Music, Sound design done by me!
Boars in Rome 「Open Playtest Trailer」
YouTube video by Boars In Rome
youtu.be
December 10, 2024 at 12:06 PM
Working on a little something for a larger project...

Props to anyone who can guess the game I'm covering!
December 3, 2024 at 6:20 PM
working on a little visualised showcase for my portfolio.
November 26, 2024 at 9:42 AM
Spend the day messing around with Unreal's MetaSounds system.

I've already gotten further with it than I did working with Fmod for several months....
October 2, 2023 at 7:52 PM
Going back to old covers (to rework them for possible live performance👀👀) I noticed two things

-my musical/mixing skills have improved a lot
-my guitar played used to be inexcusably sloppy lmao
August 31, 2023 at 10:22 AM