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ribbeats.bsky.social
Ribbeats
@ribbeats.bsky.social
Developer behind upcoming PF2E roguelike, made with Godot 4!
#indiedev #pathfinder2e #gamedev #godot
And now, exploration mode is actually playable! Still need to actually make some events, but you can transition to combat and once you're done it brings you back to the exploration mode!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
November 16, 2025 at 2:24 AM
New exploration mode is in progress! This should be a big improvement to the more classic dungeon exploration. More impactful decision making, better multiplayer, easier to implement too! Looking forward to showing more off!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
November 9, 2025 at 4:51 AM
Wow it's been a month since my last update, I was away for a while, but nonethless here is the new equipment preview screen! New art pending of course, unless we're big fans of the stick man of course :)

#indiedev #godot #pf2e #pathfinder2e #crpg #gamedev
November 4, 2025 at 5:04 AM
Some new token art for the project made by the amazing @gimgurn.bsky.social!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
September 21, 2025 at 12:03 AM
Oh no: our fighter is getting completely wrecked by the new attack and damage animations! Also note some new particle effects when the tokens are moving around!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
September 14, 2025 at 2:04 AM
Made a quick plugin to allow myself to easily select damage types! This way I can just click on the type rather than load it in manually all the time! Got some nice attack polish coming up soon too!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
September 6, 2025 at 5:08 PM
Small update, but I've added tooltips to the weapon selection action! You can now quickly see the damage, range, and traits of the weapon you're about to strike with, which seems pretty important!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
August 31, 2025 at 12:33 AM
Been a while, but I had some time this week to chip away at the project! This time I've added an animation to show what you get on dice rolls so you don't always need to check the chat log!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
August 23, 2025 at 8:56 PM
Been taking my time with updates recently, but here's a nice quality of life upgrade! You can now hover over stats in the character sheet preview to see exactly where the numbers are from!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
July 26, 2025 at 10:22 PM
Wrapping up main menu polish with the connection screen! Here you can select a color and icon for yourself and assign which character(s) you'll control. In the future you'll be able to make/import a new character here as well.

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
July 5, 2025 at 8:55 PM
Finally decided to polish the main menu! Always so cool when games move the camera around in the main menu, just had to try it for myself!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
June 21, 2025 at 9:02 PM
Some more victory screen polish! You can now also actually equip the rewards you get, and move items around from the same equip screen!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
June 8, 2025 at 5:23 AM
Spent some time polishing up the reward UI, this is feeling a lot better already!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
June 1, 2025 at 4:13 AM
Been working on some more UI recently to transition between combat and exploration. Here is the current version of the victory screen! Need to remake the fanfare, but I like the sfx for the text appearing a lot!
#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
May 23, 2025 at 8:55 PM
Characters now jump around while moving! Slowly but surely polishing up the game as I add more content in the background. Almost done with all the skill actions!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
May 4, 2025 at 3:54 AM
Before and after of my action preview UI! This is the tooltip that appears when hovering an action in the toolbar, still much room for improvement if I'm honest, I'm interested in hearing any and all feedback!

#indiedev #gamedev #pf2e #godot #pathfinder2e #crpg
April 23, 2025 at 7:24 PM
Been working on backend features this week, so I thought I'd share and editor I made to easily browse all of the actions currently in the game (not all of them are shown here)!

#indiedev #godot #gamedev #pathfinder2e #pf2e #crpg #screenshotsaturday
April 12, 2025 at 9:04 PM
New character sheet preview! Now with functionality to hide stats from unidentified creatures, making recall knowledge important - and hopefully exciting - to use!
#screenshotsaturday #indiedev #gamedev #godot #pathfinder2e
April 5, 2025 at 9:41 PM
Character sheet preview when hovering a unit! Still want to pretty it up with some icons and such, but otherwise still undecided about the formatting, any thoughts?

#feedbackwanted #indiedev #gamedev #godot #pathfinder2e
April 3, 2025 at 4:39 PM
My take on a toolbar for my roguelike pathfinder game!
#godot #screenshotsaturday #indiedev #gamedev
March 22, 2025 at 5:57 PM
Gotta love making a commit with the message "Confident that exploration mode is bug free" only to find a new bug not 10 minutes later. To be fair I thought I had fixed it, but now that I've fixed it again, surely we're good to go now!
March 14, 2025 at 10:32 PM
Added a cursor so that you can coordinate more easily in multiplayer! Your own cursor is very faded out so it doesn't obstruct your view and is completely hidden in single player!

#indiedev #gamedev
March 11, 2025 at 8:57 PM
I guess this happens when you don't update your multiplayer code in a while... Looks like I'll be stuck here for a little while!
March 4, 2025 at 10:33 PM
Default combat arena that I worked on a while back, excited to show off some actual combat here sometime!
#indiedev #godot #gamedev
February 26, 2025 at 4:36 PM
Whipped up a character sheet editor! Really nice not to have to go through a bunch of nodes one at a time to edit stats anymore!
#indiedev #gamedev #godot
February 20, 2025 at 10:10 PM