Rabbit Engineering
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rabbitengineering.com
Rabbit Engineering
@rabbitengineering.com
Got a nice dog and retro gaming hobby with a little C++ gamedev mixed in. Working on a 90's retro style WWII flight sim. That’s what you’ll see here.
http://rabbitengineering.com
Christmas morning pajama shenanigans
December 28, 2025 at 4:32 PM
Turns out the lighting on the day-night cycle was totally broken - since 2023! Well, better fix it late than never. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
December 28, 2025 at 7:04 AM
Big Milestone - generated a simple random mission, with all the plumbing in place. Still missing air defenses and CAPs, but it is a proper mission based on user-provided parameters. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming
December 23, 2025 at 5:41 AM
Excellent read for the season and time we live in. "Regney and Shayne penned the song as a call for peace during [the Cuban missile crisis]. The song’s message was so poignant that the pair had difficulty singing through it without crying." thebulletin.org/2022/12/do-y...
The Christmas carol and the Cuban Missile Crisis
The hidden meaning of a holiday favorite.
thebulletin.org
December 22, 2025 at 9:51 PM
Reposted by Rabbit Engineering
Please consider donating to the Interim Computer Museum and supporting their preservation work! icm.museum and your employer will double your donation!
December 21, 2025 at 10:57 PM
Keep cranking’
December 13, 2025 at 3:56 PM
She loved the trip to the Christmas tree farm.
December 11, 2025 at 2:44 AM
Reposted by Rabbit Engineering
Allegro 5.2.11.1 is released!

This fixes some regressions in Allegro 5.2.11. Whoops!

Read the full announcement for more details: liballeg.org

#gamedev #allegro5
Allegro - A game programming library
liballeg.org
November 30, 2025 at 5:00 AM
Xmas tree farm visit in Redmond (sound up!)
November 29, 2025 at 9:33 PM
Many thanks @siegelordex.bsky.social for helping me with my Allegro issues! I can now do anti-aliasing, and even got a nice FPS boost for very little work. I've been using Allegro since it was DOS only in 1995, turns out I still have a couple tricks to learn! #indiedev #solodev #gamedev
November 29, 2025 at 8:42 AM
Still working on campaign narrative events. Spent the day finding and fixing a nasty double delete bug. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
November 23, 2025 at 4:21 AM
Autumn in the PNW is hard to beat
November 9, 2025 at 4:15 AM
#screenshotsaturday time again! Flying a dogfight against 12 Ju-88s. Got 2, then crashed. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming
November 8, 2025 at 6:54 AM
Gamedev? Only a distant memory now 😀
October 31, 2025 at 11:15 PM
Hey @kennylauderdale.bsky.social - there is a toy expo/museum display just outside Kyobashi station in Tokyo and Golden Bat is prominently featured!
October 30, 2025 at 9:01 AM
Everyone going on about Hachiko when Chirori was the real hero #corgicrew
October 27, 2025 at 9:46 PM
About to head off on a little break, spent the morning tweaking some config files, so not much in the exciting graphics department to show #indiedev #solodev #indiegame #retrogaming
October 24, 2025 at 1:08 AM
Lots of back and forth trying to decide how to show the current campaign state. Landed on this text heavy version which looks a bit like period film titles. #indiedev #solodev #indiegame #retrogaming #screenshotsaturday
October 19, 2025 at 1:01 AM
Ok, not much of a #screenshotsaturday post but now I have the data structures for campaigns, and you can create one for your profile. #indiedev #solodev #indiegame #retrogaming
October 18, 2025 at 5:26 AM
Who's happy it's autum? #fall #corgicrew #corgi #redmond
October 10, 2025 at 7:01 PM
Not feeling great this week, so no code. But I did realize in a WWII game you need to be able to blow up Nazi generals, so I added an actor for that purpose. #indiedev #solodev #ww2 #retrogaming #flightsim #indiegame #screenshotsaturday
October 10, 2025 at 4:50 PM
September all work stalled due to other priorities, but I am back in the saddle. What does every WWII game need? Halftracks of course! Added the SDKfz 215 in two versions, and a new MG42 turret to add some spicy targets and adversaries. #gamedev #solodev #indiegame #indiedev #retrogaming #flightsim
October 4, 2025 at 9:53 PM
Can you imagine releasing you game on THREE TAPES. The patience you used to need to play roguelikes. #roguelike #retrogaming
September 16, 2025 at 12:40 AM
Working on automatically generating realistic flight paths. Close, not quite there. #screenshotsaturday #indiegame #gamedev #solodev #retrogaming #fligthsim #indiedev
September 6, 2025 at 5:43 AM
Having a walk before it gets too hot #corgicrew #corgi
August 24, 2025 at 6:27 PM