qtipbluedog.bsky.social
@qtipbluedog.bsky.social
Made a Mecha-like videogame for the Pirate Software jam 16. Wanted to upload a video but it's literally 11 seconds too long and cutting it would cut what I want to show. Dang it bluesky. So here's a gif during development!

itch.io/jam/pirate/r...
February 6, 2025 at 6:13 PM
Initial mock up for a ranged and bruiser enemy. Just getting basic shapes and color before figuring out animations.
December 17, 2024 at 6:07 PM
Working on tweaking my Steering Behaviors. The AI code was still from the jam. (11 months ago!) This is seek with a little bit of wall avoidance. Still need to tweak the wall avoidance numbers a bit, but it is working.
Feels much better.
November 15, 2024 at 3:30 AM
Here's a little painter guy for my Zelda-like.
November 14, 2024 at 5:46 PM
Reposted
We made a tutorial on the basics of how to be a game developer hope this helps guys! #gamedev #promosky #pixelart
October 28, 2024 at 6:56 PM
Coworker asleep on the job again
October 24, 2024 at 1:06 PM
First time seeing Rocky Horror Picture Show. How the heck did I miss out on this for so long!?
October 23, 2024 at 4:23 AM
The account exists. Vibes here feel neat. Maybe we’ll finally post game dev. Maybe just lurk
October 21, 2024 at 12:19 PM