Joey
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provolonecinco.com
Joey
@provolonecinco.com
Retro-Inspired Artist | Hobbyist NES/SNES/N64 Developer | provolonecinco.com
Pinned
✏️Hey champ. I will draw for you
✏️Hey champ. I will draw for you
October 12, 2025 at 7:30 PM
lil trade with @shin-taku.bsky.social
October 4, 2025 at 10:50 PM
@pasatempiocs.bsky.social's Kaguya

(composite filter brought to you by @gumball2415.github.io's excellent python script)
September 28, 2025 at 9:16 PM
Reposted by Joey
I've now signed the contract for the production of Super Sunny World 🌞 physical carts...

Things are starting to come together! #nesdev
August 29, 2025 at 6:37 PM
back on the n64 for a little while, small scene I can use to explore more 3D concepts
August 28, 2025 at 3:35 AM
we are so back
August 25, 2025 at 1:36 AM
Reposted by Joey
Finally getting to do some optimizations :)

Improved the engine to handle twice as many objects without slowdown. #NESdev

That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...
June 27, 2025 at 6:10 PM
enjoy some crusted up hit detection as a treat

...will need to draw a new field!

#snesdev
June 26, 2025 at 5:06 AM
new sprite for this dude
#snesdev
June 25, 2025 at 3:27 AM
Dusting off the #SNES baseball engine. cleaned up the mess of code it once was and now I can add more stuff

hoping to get a little demo put together for the snesdev jam going on
June 24, 2025 at 2:18 AM
Reposted by Joey
Just uploaded NEXXT 3.5 to itch.

This quick recording showcases a few of the new features, incl. metatile rosters, cycling, & clonestamp eraser.

Cycling through favourites, you won't need to move the mouse back & forth as much.
Also works on regular tiles & palettes.

frankengraphics.itch.io/nexxt
May 16, 2025 at 4:57 PM
caution, trout
May 13, 2025 at 5:04 AM
I’m cooking behind the scenes I promise
May 11, 2025 at 4:33 AM
Fixed my slice at the golf course today and now it's a good day
April 22, 2025 at 8:37 PM
pitch types!

#n64 #lowpoly
April 12, 2025 at 10:40 PM
Almost up to par with where I left off with the SNES engine, just missing pitch types

#n64 #lowpoly
April 12, 2025 at 2:31 AM
put together a nice little field, complete with crusty nolan ryan. enjoy watching me struggle with the camera before it crashes and dies

#n64 #n64dev
April 8, 2025 at 3:35 AM
so nice to see these in-engine!
Mad props to @provolonecinco.com for working with my weird hardware palette constraints. This title screen splash art turned out great, and I'm able to draw it on NES hardware with the player's custom palette choices. Here "you" are, rendered with all the current presets. #pixelart #gamedev
April 8, 2025 at 3:15 AM
finished model! a little heavy on tris (1100-ish), but it works
March 29, 2025 at 2:22 AM
WIP model
March 28, 2025 at 2:59 AM
Been messing around with the N64 lately! Past few days were spent modeling and rigging him up. Video captured from an emulator

#N64dev #N64
March 15, 2025 at 11:53 PM
Not much to show for now... some doodles
February 17, 2025 at 1:27 AM
Gift art for a friend! Got to lean into the style here which was fun
January 18, 2025 at 12:04 AM
recomposited this one as well! I like it better than the other one
January 15, 2025 at 5:56 PM
new profile picture! a friend of mine shared some compositing tricks to get a good cel look
January 13, 2025 at 3:23 AM