(composite filter brought to you by @gumball2415.github.io's excellent python script)
(composite filter brought to you by @gumball2415.github.io's excellent python script)
Improved the engine to handle twice as many objects without slowdown. #NESdev
That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...
Improved the engine to handle twice as many objects without slowdown. #NESdev
That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...
hoping to get a little demo put together for the snesdev jam going on
hoping to get a little demo put together for the snesdev jam going on
This quick recording showcases a few of the new features, incl. metatile rosters, cycling, & clonestamp eraser.
Cycling through favourites, you won't need to move the mouse back & forth as much.
Also works on regular tiles & palettes.
frankengraphics.itch.io/nexxt
This quick recording showcases a few of the new features, incl. metatile rosters, cycling, & clonestamp eraser.
Cycling through favourites, you won't need to move the mouse back & forth as much.
Also works on regular tiles & palettes.
frankengraphics.itch.io/nexxt