Prashant Mishra
prashantmishra.bsky.social
Prashant Mishra
@prashantmishra.bsky.social
Building Audio Products & Communities | Founder pracific.com | I promote budding talents & ideas 🚀 | Views are my own and do not represent the opinions of any organisations I work with
Dear connections, if you're planning to attend ADCx India 26, the Early Bird discounted price on tickets will end in a few days. Register here: www.townscript.com/e/adcxindia26

#audiodevcon #ADCxIndia #musictech #gameaudio
February 16, 2026 at 4:28 AM
Hey #gameaudio, you were most likely waiting for this upload.

#metasounds #unrealengine #audiotech
February 15, 2026 at 5:12 PM
Vibe coding works really well for JS — the core reason for the rise in browser based audio apps or Electron based desktop apps. Both infrastructure still suck for audio btw. These will only help you build POCs & to probably get initial fundings. Go beyond prototyping.

#musictech #daws #plugins
February 15, 2026 at 3:28 AM
DAWs just a few years ago: “We added Audio to MIDI”.
DAWs in 2026: “We added ‘AI-powered’ audio to MIDI”

Same tech, different sales pitch. Marketing and keywords is all that has primarily changed in the past few years. Innovation much?

#musictech
February 14, 2026 at 7:19 PM
Dear connections, this is the final reminder to submit a talk for ADCx India 26. If you or someone you know have an interesting project to showcase, apply now at audio.dev/adcx-india-26

Follow @audiodevcon.bsky.social for updates

#audiodevcon #ADCxIndia #musictech #conference #Bangalore #gameaudio
February 12, 2026 at 5:30 AM
Hey #musictech #gameaudio, now is the time to submit an entry for ADCx India and present your work at a global platform. audio.dev/adcx-india-26
Calling all audio developers!
audio.dev/adcx-india-26/

ADCx India 26 is happening 29 March 2026 in Bengaluru — an in-person + live-streamed experience you won’t want to miss.

Now accepting talk proposals — Apply by 13 Feb 2026

#audio #developer #programmer #programming
February 4, 2026 at 8:53 AM
I repeat, the world lacks a moral compass at the moment. What's right is being redefined as per convenience aka wherever there's $.
January 24, 2026 at 6:02 AM
The Audio Developer Conference (ADC) @audiodevcon.bsky.social is returning to India as ADCx India 26 on 29th March 2026 at the Bangalore International Centre, aimed at scaling up the audio and #musictech ecosystem. Come be a part!

prashantmishra.xyz/blog/article...

#audioprogramming #gameaudio
Scaling up the audio and music tech ecosystem in India | Blog - Prashant Mishra
ADCx India 26 aims to scale up the audio & music tech ecosystem in India. Come be a part, submit talks, network & more.
prashantmishra.xyz
January 22, 2026 at 4:50 AM
Ramping down my posts on social media & moving towards writing only on my blog & e-letters. If you're interested in what I write & would like to be a part of the inner circle to ideate about the audio industry, #musictech, #gameaudio, storytelling, products & more: prashantmishra.xyz/letters/sign...
Letters | Sign up - Prashant Mishra
Sign up for my multimodal, ads-free, informative and fun series of letters.
prashantmishra.xyz
January 18, 2026 at 6:28 AM
The @audiodevcon.bsky.social's one-day pop-up event is returning to Bengaluru as ADCx India 26 on 29th March 2026. Call for Talks is now live and so are Early Bird tickets. Themes include #gameaudio, audio programming or #creativecoding & beyond. audio.dev/adcx-india-26

#audiodevcon #musictech
January 15, 2026 at 9:06 AM
I recently posted that games in 2026 should finally start using voice overs for their text on screen. Got DMs from a few game devs, so here's a food for thought for all game designers:
prashantmishra.xyz/blog/article...

#gameaudio #gamedev #voiceovers #sounddesign #gamedesign
Give your game the voice it deserves | Blog - Prashant Mishra
Many game still miss out on using voice overs for their lengthy texts on screen. Here's why it matters and needs a revisit in 2026!
prashantmishra.xyz
January 13, 2026 at 5:30 AM
Now that it’s 2026, can we have all new games use voice overs, and not make us painfully read through their lengthy narratives & dialogues as text on screen? There are really no excuses left, except of course for the ‘need’ to avoid hiring an audio person in the team!

#gamedev #gameaudio
January 11, 2026 at 5:13 PM
Happy New Year 2026 🎉 Let there be more collaborations and no w*rs! Have a fun one everyone.
January 3, 2026 at 2:18 AM
Something we always wanted! Meta's new SAM Audio brings it. Now that the tech is available, it can be added to DAWs and NLEs as native features or as plugins quick. Just a matter of time. Possibly within 2026.

prashantmishra.xyz/blog/article...

#musictech #stemseparation #meta #ml #multimodal
SAM Audio: Meta's new Multimodal Audio Separation Model | Blog - Prashant Mishra
The future of audio separation is multimodal. DAWs and NLEs will soon use a similar feature as Meta's new SAM Audio has introduced.
prashantmishra.xyz
December 17, 2025 at 7:47 AM
Reposted by Prashant Mishra
GADA humbly asks for your support this #GivingTuesday to help champion a more diverse & inclusive #GameAudio industry! In 2025, we sponsored 22 scholars, including scholarships and speaker stipends for GDC, GameSoundCon, Game Sound Summit, and the School of Video Game Audio.
🧵 Ways to support: [1/4]
December 2, 2025 at 4:24 PM
Hogwarts Legacy is available for free right now at Epic Games store.
store.epicgames.com/en-US/p/hogw...
Hogwarts Legacy | Download and Buy Today - Epic Games Store
Download and play Hogwarts Legacy at the Epic Games Store. Check for platform availability and price!
store.epicgames.com
December 12, 2025 at 7:52 AM
My favorite plugin got a new update! Zebra 3 by @uheplugins.bsky.social is now available as public beta.

#synths #plugins #musictech #proaudio #zebraHZ #zebra3
December 11, 2025 at 2:01 PM
uhe, my favorite plugin makers, now have a new supercool licensing system.

youtu.be/0av6xlgHXsQ?...

#musictech #proaudio
u-he License Cards
YouTube video by u-he
youtu.be
December 10, 2025 at 4:26 PM
Didn’t expect Duolingo to give Genshin Impact redemption code as a reward.
December 10, 2025 at 4:25 PM
It’s the month of all nostalgic plugins getting a new version! 🎉 Ominisphere 3, Absynth 6 and now the news about Zebra 3! Good times ahead ♥️
December 10, 2025 at 4:20 PM
Reposted by Prashant Mishra
❓ Looking to improve your game audio knowledge? Less than a month (December 19) to sign-up for new SoVGA.com online courses in Wwise, UE5, FMOD, Unity & Pd - can be completed over 4 months @ 1+ hour / weekday 😀🎓️
📝 Info+contact: School.VideoGameAudio.com #indiedev
December 8, 2025 at 7:35 AM
Tech companies are hesitant to say that ML is just pure mathematics and probability and instead say it’s a “intelligent black box” because that brings revenue. People need some kind of story to believe in. Noone says that “neurone” in ML is just a Metaphor because that will break the story. 1/3
December 6, 2025 at 5:24 PM
Severance on Apple TV can so use this song. Very much in its style.

music.apple.com/in/album/rai...
Raid the Radio (Lazy Uprise Mix) by General Elektriks on Apple Music
Song · 2009 · Duration 3:49
music.apple.com
December 4, 2025 at 4:41 PM
Just simplifying the laborious work, while keeping creative control in the sound design workflow for films & videos. The new @getsoundly.bsky.social x Premiere Pro integration is here to help.

www.youtube.com/watch?v=vDM-...

#sounddesign #postproduction #filmmaking #storytelling #videoediting
Meet the new Soundly. Built to Work with Adobe Premiere.
YouTube video by Soundly
www.youtube.com
December 4, 2025 at 1:51 PM
Critical thinking is a skill, and in a world of deepfakes, an important one. Yet it’s still not taught or encouraged in schools because doing so will lead to the demolishing* of religions, a cash-cow* that no one wants to have a beef* with.

*puns intended.
December 3, 2025 at 7:38 AM