Signed, a Connecticut superfan
Signed, a Connecticut superfan
Much like with Talking Heads, I tend to like the idea of them more than actually listening to them. But maybe it's because I haven't given them enough of a chance?
Much like with Talking Heads, I tend to like the idea of them more than actually listening to them. But maybe it's because I haven't given them enough of a chance?
After all these years, Dominion is still the top deck builder, when you count all the variety from expansions and even the app. (I only log in-person plays so the app doesn’t count.) Tough to transport my box containing 8 sets though!
After all these years, Dominion is still the top deck builder, when you count all the variety from expansions and even the app. (I only log in-person plays so the app doesn’t count.) Tough to transport my box containing 8 sets though!
A word game from the '50s that has far better staying power than you'd expect. Kind of Klondike Solitaire but with letters and WORD THEFT. I made a review video of it a few months ago, check it out!
www.youtube.com/watch?v=hVz9...
A word game from the '50s that has far better staying power than you'd expect. Kind of Klondike Solitaire but with letters and WORD THEFT. I made a review video of it a few months ago, check it out!
www.youtube.com/watch?v=hVz9...
Long before Wordle, even before the game show Lingo, there was What's My Word, also printed as My Word or Word Mastermind. This word deduction game has handheld pads, perfect for a couch or travel game, hence its high play count.
Long before Wordle, even before the game show Lingo, there was What's My Word, also printed as My Word or Word Mastermind. This word deduction game has handheld pads, perfect for a couch or travel game, hence its high play count.
I adore asymmetric duels, and Neuroshima Hex is best-in-class. A board that seems way too small but allows for excellent tactical positioning and future planning nonetheless. Great variety without a ballooning ruleset. Brilliant.
I adore asymmetric duels, and Neuroshima Hex is best-in-class. A board that seems way too small but allows for excellent tactical positioning and future planning nonetheless. Great variety without a ballooning ruleset. Brilliant.
Regular Blokus is good too, but the tight board that starts with players right up against each other from the start elevates it even further. And you can't beat the peanut-butter-and-jelly color scheme either.
Regular Blokus is good too, but the tight board that starts with players right up against each other from the start elevates it even further. And you can't beat the peanut-butter-and-jelly color scheme either.
The concept is simple. Write down your clues for given words in a category. You get more points the fewer letters (characters) you use in your clue, if they're guessed. That simple risk-reward works wonders. It's a shame it's so dated.
The concept is simple. Write down your clues for given words in a category. You get more points the fewer letters (characters) you use in your clue, if they're guessed. That simple risk-reward works wonders. It's a shame it's so dated.
I'm in the minority that isn't bothered by this game's iconography. Everything beyond the basic symbols is written on the cards themselves. This player aid has a lot but most of it is redundant - it's all written in English!
I'm in the minority that isn't bothered by this game's iconography. Everything beyond the basic symbols is written on the cards themselves. This player aid has a lot but most of it is redundant - it's all written in English!