part of a small indie dev team making The Mire!
current team:
Bread - ui, art, design
potato - implementation, tech art
huge contributions from:
our friend Martin - code
Interesting to see how much hitstop/screenshake each game does or doesn't use!
Attribution -- gameplay from YT channels:
Have A Nice Death
NeatPick
Sipho
Carrot Helper
fgw
OneyPlays
#gamefeel #indiedev
Here's a little combat testing of 2 different enemy types (sharing the same stub-in art for now) :)
Here's a little combat testing of 2 different enemy types (sharing the same stub-in art for now) :)