Paul Stangl
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polemin.bsky.social
Paul Stangl
@polemin.bsky.social
Level Designer at Bongfish - Community Mapper for CSGO (Manor, Feast, Guard) - Former Mapper for CSCO - avid Taffer
Reposted by Paul Stangl
Sabotaging, scheming, letting your friend fall down a trap door - all possible in Chefs Arena 👀

Wishlist on Steam NOW! store.steampowered.com/app/2951600/...

#GameDev #indiedev #steam #newgame
October 16, 2025 at 9:50 AM
We're finally able to show off what we've been cooking! Check out our cool couch co-op chaos "Chefs Arena" on Steam!
October 7, 2025 at 2:28 PM
Reposted by Paul Stangl
Our CEO Christian Stocker will be at this year's @officialgdc.bsky.social Conference in San Franciso as part of an amazing line-up of Austrian game devs!

Get in touch with him on LinkedIn if you want to grab a coffee and have a chat :)
www.linkedin.com/in/christian...

#GDC2025 #Austrian #gamedev
March 10, 2025 at 1:19 PM
Reposted by Paul Stangl
I guess you could say we have been cooking up something 🍳

Introducing: Chefs Arena - a couch co-op party game for your whole family, friends, or your enemies - depending on who you want to settle a food dispute with.

#bongfish #chefsarena #owngame #game #gamedev
March 6, 2025 at 1:11 PM
Congratulations to the finalists! Even if "Timber" did not make it into the Top10, I'm very proud we were able to submit something for this contest. This year has been wild for me personally, and having so limited time to work on a map shows. But fewseb and I are planning to continue working on it!
🚨 The big announcement you've been waiting for! 🚨
All of the judges have cast their votes and chosen the top 10 maps that will compete in the Grand Finale stage of the Mapcore FACEIT 2025 Big Adventures contest. Check out all 10 maps here: www.mapcore.org/topic/30276-...
#CS2
February 23, 2025 at 7:12 PM
Reposted by Paul Stangl
🚨 The big announcement you've been waiting for! 🚨
All of the judges have cast their votes and chosen the top 10 maps that will compete in the Grand Finale stage of the Mapcore FACEIT 2025 Big Adventures contest. Check out all 10 maps here: www.mapcore.org/topic/30276-...
#CS2
February 23, 2025 at 4:59 PM
There she is. Worked hard on "Timber" together with my partner in crime fewseb. We can finally present the first art pass. Our submission for Stage 2 of the @mapcore.org mapping contest: steamcommunity.com/sharedfiles/...
February 10, 2025 at 4:51 AM
First glance into our new own IP. Exciting stuff <3
"Who are you?" "I'm you, but different!"

Concept art for an unannounced project we're working on.

What name would you give these cuties?
#conceptart #gamedev #indie #roots
February 5, 2025 at 12:24 PM
Reposted by Paul Stangl
First week of work in the new year has us like #gamedev #community #cats
(the little feline queen's name is Scout)
January 9, 2025 at 12:13 PM
Reposted by Paul Stangl
Wishing all of you a very happy new year and only the best for 2025! Thank you for being here and for following us. Please stay tuned - you will be hearing a lot more from us ;)

Happy New Year! ✨

#gamedev #community #happynewyear
December 31, 2024 at 9:00 AM
Merry Christmas everyone! Hope you're having fantastic holidays!
December 24, 2024 at 1:19 PM
Everybody loves some before and after pictures. So here are some WIP comparisons from Timber, before it goes live again on @mapcorehub.bsky.social later this week.

A Main:
December 16, 2024 at 6:41 PM
'Tis the season where many exciting maps for the contest start getting art updates and really coming together. Every few days some new workshop updates, screenshots or videos excite me for all of the maps. Can't wait to explore! Keep 'em coming!
December 13, 2024 at 6:47 PM
Thought I should share some progress on Timber. Still a long way to go, but I'm slowly getting a feel for it.
November 22, 2024 at 1:55 AM