DEMON DUST: https://store.steampowered.com/app/3080050/DEMON_DUST/
music: https://plusw.bandcamp.com/
if you want some crunchy dungeon crawling and survival horror-ing, or just wanna support me, please wishlist!
store.steampowered.com/app/3080050/...
It's a surreal survival horror dungeon crawler I've been making for the past 2 years and it's coming to your home computer in 33 days yaaaaay
wishlist it on steam right noooooooooooooooooooow please
It's a surreal survival horror dungeon crawler I've been making for the past 2 years and it's coming to your home computer in 33 days yaaaaay
wishlist it on steam right noooooooooooooooooooow please
It's a surreal survival horror dungeon crawler I've been making for the past 2 years and it's coming to your home computer in 33 days yaaaaay
wishlist it on steam right noooooooooooooooooooow please
It's a surreal survival horror dungeon crawler I've been making for the past 2 years and it's coming to your home computer in 33 days yaaaaay
wishlist it on steam right noooooooooooooooooooow please
We're still seeking funding, but in the meantime I wanted everyone to still be able to share the work they've done. I'll be sharing more as well as reposting any of the team's posts so stay tuned!
We're still seeking funding, but in the meantime I wanted everyone to still be able to share the work they've done. I'll be sharing more as well as reposting any of the team's posts so stay tuned!
i was fortunate enough to do the designs of the official Sonic x Higround SA2 themed keyboards+mousepad. it was a journey. as far as i know, we are the first to officially use SA2 models in licensed merch.
i was fortunate enough to do the designs of the official Sonic x Higround SA2 themed keyboards+mousepad. it was a journey. as far as i know, we are the first to officially use SA2 models in licensed merch.
He also says he'd love to work on Katamari again, and for someone to invest in his studio.
(Read more at GamesRadar)
With the game considered content complete, Sakurai said the development team would aim for one more balance patch before putting it to rest.
its not a good thing or a bad thing its litterally just what you do in the game. 99.9999% of games have them on account of having a thing that you do in the game.
its not a good thing or a bad thing its litterally just what you do in the game. 99.9999% of games have them on account of having a thing that you do in the game.
Anyways a bunch of great indie games I've been waiting ages for all somehow came out on the same week.
Anyways a bunch of great indie games I've been waiting ages for all somehow came out on the same week.
The "game" part shares a lot of space with narrative aspects in totally different ratios depending on the game.
I think its part of why game discussion can be frustrating. people can have such varying ideas of what a game even should be.
The "game" part shares a lot of space with narrative aspects in totally different ratios depending on the game.
I think its part of why game discussion can be frustrating. people can have such varying ideas of what a game even should be.