linktr.ee/phyoke
#indiegamedev #godot #indiegame #gamedev
#indiegamedev #godot #indiegame #gamedev
#indiegamedev #indiegame #godot #n64 #lowpoly
#indiegamedev #indiegame #godot #n64 #lowpoly
Or you know...whenever you want to. I'm just glad I can finally let people play the whole thing.
store.steampowered.com/app/3755680/...
#godot #gamedev #indiedev #steam #CritterDrifters
Or you know...whenever you want to. I'm just glad I can finally let people play the whole thing.
store.steampowered.com/app/3755680/...
#godot #gamedev #indiedev #steam #CritterDrifters
Apologies, high school teachers, I *am* using trig in real life.
#indiegame #indiegamedev #godot #n64
Apologies, high school teachers, I *am* using trig in real life.
#indiegame #indiegamedev #godot #n64
#indiegamedev #indiegame #godot #blender #n64
#indiegamedev #indiegame #godot #blender #n64
#indiegamedev #indiegame #godot #blender #n64
#indiegamedev #indiegame #godot #blender #n64
#indiegamedev #indiegame #godot #blender #n64
#indiegamedev #indiegame #godot #blender #n64
#indiegamedev #indiegame #godot #blender #n64
#indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
- dust trails when he starts/stops running, turns sharply, or jumps/lands
- skidding on his heels if he stops from a sprint
- stretching when he jumps, squashing when he lands
#gamedev #indiegamedev #indiegame #godot #blender #n64
- dust trails when he starts/stops running, turns sharply, or jumps/lands
- skidding on his heels if he stops from a sprint
- stretching when he jumps, squashing when he lands
#gamedev #indiegamedev #indiegame #godot #blender #n64
LookAtModifier3D. Easy. 5 minutes.
#gamedev #indiegamedev #indiegame #godot #blender #n64
LookAtModifier3D. Easy. 5 minutes.
#gamedev #indiegamedev #indiegame #godot #blender #n64
“What is Jira?”
God I wish that were me lol
“What is Jira?”
God I wish that were me lol
#gamedev #indiegamedev #indiegame #godot #blender #n64
#gamedev #indiegamedev #indiegame #godot #blender #n64
- Fixed dingy colors
- Idle/walk/run animation blending
- Character controller runs on a state machine now (jumps and double-jumps work too, but aren't animated yet)
- Added input buffer for jumps
#gamedev #indiegamedev #indiegame #godot #blender #n64
- Fixed dingy colors
- Idle/walk/run animation blending
- Character controller runs on a state machine now (jumps and double-jumps work too, but aren't animated yet)
- Added input buffer for jumps
#gamedev #indiegamedev #indiegame #godot #blender #n64
#godot #indiegamedev
#godot #indiegamedev
Still planning on him leaning into turns, haven't looked into it yet but I'm imagining I'll make a "lean left" and "lean right" version of the run cycle and just have him shift to those while he turns?
#gamedev #indiegamedev #indiegame #godot #blender #n64
Still planning on him leaning into turns, haven't looked into it yet but I'm imagining I'll make a "lean left" and "lean right" version of the run cycle and just have him shift to those while he turns?
#gamedev #indiegamedev #indiegame #godot #blender #n64