With my usual great timing, in the week that Unity managed to piss off all their developers here's an early demo of a realtime animation I worked on recently. No audio track, place-holder actor model, unfinished environment, but you get the idea.
With my usual great timing, in the week that Unity managed to piss off all their developers here's an early demo of a realtime animation I worked on recently. No audio track, place-holder actor model, unfinished environment, but you get the idea.