Pappons
pappons.bsky.social
Pappons
@pappons.bsky.social
45/M. Sometimes I make small Amiga demos under the alias Presence / Fnuque. Sometimes I tinker with gamedev or making tools/editors.
I made a neat little A500/4kb intro for Trsac, last weekend:
www.pouet.net/prod.php?whi... 🦆
Reliquidize by Fnuque & Depth
4k for Amiga OCS/ECS, 2nd at TRSAC 2025
www.pouet.net
October 25, 2025 at 1:27 PM
Reposted by Pappons
reminder that MasterCard and VISA are very okay with processing payments for guns and bullets, just not a video game where two fictional people fuck.
August 28, 2025 at 5:47 AM
Not much of a pixel artist, but I've got something big planned later this fall, for this little guy. ☠☠☠
July 21, 2025 at 9:17 PM
Just submitted my Amiga 500 intro for the #revision-party old-school #4kb competition.

Feeling hopeful and a little exhausted after having spent most of my free time on working it, over the last couple of weeks.

Will share some links, info etc. after the compo tomorrow :)
April 19, 2025 at 7:42 PM
Today I treated myself to buying @lukhash.bsky.social 's discography. Been listening to his stuff on YT for some time now and decided it was way overdue to put my money where my ears are.
February 2, 2025 at 8:02 PM
Back on #blender and #godot this weekend. Trying to Texture paint and being faced with a harsh reminder why I am not drawing stuff for a living 😀
January 11, 2025 at 7:57 PM
Hoping to hammer out some good code this weekend.

I've had to put godot on hold lately, as I am gearing up for my next Amiga 500 4kb intro project. Made a nice proof-of-concept clocking in at 1.4kb, so I've still got a few bytes to spare for effects and music.
December 6, 2024 at 11:33 AM
Hope you guys and girls had a great weekend!

I spent mine re-familiarizing myself with Blender and figuring out how to group multiple Mixamo animations for my character.
October 28, 2024 at 8:52 PM
Playing around with procedurally generated terrain and trees. #godot
October 21, 2024 at 6:22 PM
Hello world! Just moved here from that other app.

Interests for the algorithm:
- Enjoy making/consuming A500/1200 4kb intros
- Keep revisiting the games: XCOM / Skyrim / 7D2D
- Guilty pleasures: Aliens/Predator
- Have a number of ongoing gamedev projects in Raylib, MonoGame and recently Godot.
October 19, 2024 at 12:54 PM