https://panthavma.com
check out my game guys its inspired by blazblue and super robot wars and i have fun when i play it
Steam page: store.steampowered.com/app/2355660/...
Discord: discord.gg/CWjWfC9K9T
go.bsky.app/GQLCxzc
go.bsky.app/GQLCxzc
I'm Purple Sea and I'm currently working on a mod for the Pokemon TCG game on gameboy !@tcgnewdeckplus.bsky.social
New cards, QoL, and a collab of 100+ artists for every cards art !
I also do streams sometimes, don't forget to check it out
I'm Purple Sea and I'm currently working on a mod for the Pokemon TCG game on gameboy !@tcgnewdeckplus.bsky.social
New cards, QoL, and a collab of 100+ artists for every cards art !
I also do streams sometimes, don't forget to check it out
www.youtube.com/watch?v=k3s8...
www.youtube.com/watch?v=k3s8...
DEMON TIDES IS LAUNCHING ON STEAM FEBRUARY 19TH, 2026!
This is the hardest we've ever cooked and we can't wait for y'all to dive in! Check out the spanking new trailer!
DEMON TIDES IS LAUNCHING ON STEAM FEBRUARY 19TH, 2026!
This is the hardest we've ever cooked and we can't wait for y'all to dive in! Check out the spanking new trailer!
Let's go, this time I actually slept before lol
www.youtube.com/watch?v=aprI...
Let's go, this time I actually slept before lol
www.youtube.com/watch?v=aprI...
www.youtube.com/watch?v=VSkv...
www.youtube.com/watch?v=VSkv...
www.youtube.com/watch?v=VSkv...
youtube.com/live/wEmolGK...
youtube.com/live/wEmolGK...
It is the only physical book about Tool Design out there, and David is a master of workflows!
www.routledge.com/Designing-th...
It is the only physical book about Tool Design out there, and David is a master of workflows!
www.routledge.com/Designing-th...
was working on racing prototypes and felt inspired
was working on racing prototypes and felt inspired
blendogames.com/news/post/20...
blendogames.com/news/post/20...
potential character design for molten winds (merchant)
potential character design for molten winds (merchant)
v0.57 adds menus, input rebinding, battle flow, and AI opponents. You can make complete builds to bring to events!
Also made a VIDEO!
www.youtube.com/watch?v=XNHq...
v0.57 adds menus, input rebinding, battle flow, and AI opponents. You can make complete builds to bring to events!
Also made a VIDEO!
www.youtube.com/watch?v=XNHq...
store.steampowered.com/app/2980420/...
store.steampowered.com/app/2980420/...
It's a 3v3 tag fighter with simple controls where you play as pop culture icons such as Alice or Gatzby!
(I'm not involved with the project)
store.steampowered.com/app/3626300/...
It's a 3v3 tag fighter with simple controls where you play as pop culture icons such as Alice or Gatzby!
(I'm not involved with the project)
store.steampowered.com/app/3626300/...
This will allow me to show how my projects evolve, castagne tutorials and changelogs, and rendering videos! The editing time has always been an issue before, but this should fix that.
This will allow me to show how my projects evolve, castagne tutorials and changelogs, and rendering videos! The editing time has always been an issue before, but this should fix that.
I also upgraded the prototype sprites with COLOR so they can stay up for a while! It will allow iterating on the gameplay a lot more
#fgc #moltenwinds #gamedev
I also upgraded the prototype sprites with COLOR so they can stay up for a while! It will allow iterating on the gameplay a lot more
#fgc #moltenwinds #gamedev
ONE OF THEM IS A TECH REPORT IN LATEX
not publishing anytime soon tho lol
ONE OF THEM IS A TECH REPORT IN LATEX
not publishing anytime soon tho lol
UPDATE ON MESH CONTOURS! I've rewrote that whole part of my star blog article on how to render lines for games, by adding my own PhD work that makes it now possible in realtime!
Read it AGAIN!
panthavma.com/articles/lin...
UPDATE ON MESH CONTOURS! I've rewrote that whole part of my star blog article on how to render lines for games, by adding my own PhD work that makes it now possible in realtime!
Read it AGAIN!
panthavma.com/articles/lin...