Oliver Busch
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oliverbusch93.bsky.social
Oliver Busch
@oliverbusch93.bsky.social
Founder at Scan&Eggs | Houdini & Unreal Engine development since 2016 | Creator of Construction Mode plugin for UE5

http://scanandeggs.com
Just finished the decal feature for our @unrealengine.bsky.social plugin! Now you can easily place and stamp decals on any surface, no matter the angle or shape of your meshes.

It’s super fast and fun! ✨

What do you think?

#UnrealEngine #GameDev #UE5 #EnvironmentDesign #TechArt
February 10, 2025 at 8:46 PM
🚀 Large Scenes in @unrealengine.bsky.social 🚀

Got lots of performance questions after sharing how we bring real-world locations into UE5—so here’s a quick video! 🎥

By excluding 2-4K textures, we fit a 1x1km area into Fortnite

Excited to push this further! 🚀

#UnrealEngine #UE5 #GameDev #UEFN
February 7, 2025 at 8:54 PM
🚧 Construction Mode for @unrealengine.bsky.social – Update Coming Next Week! 🏗️

We originally built Construction Mode with European architecture in mind, but with this update, you’ll be able to adjust wall thickness and a few more things!

#UnrealEngine #GameDev #ArchViz #UE5 #EnvironmentDesign
February 6, 2025 at 6:45 PM
🚀 Exploring the Arctic in 360°! 🐧❄️

We created a 5-minute 3D 360° @unrealengine.bsky.social experience for a zoo, where visitors step into a life-sized submarine—inspired by Yellow Submarine—to explore Arctic marine life. 🌊🎶

Let me know what you think!

#UnrealEngine #VR #360Video #UE5 #GameDev
February 1, 2025 at 6:10 PM
The Construction Mode plugin for @unrealengine.bsky.social works with any modular kit—plus, we’ve got some cool assets to go with it! 🚀

All modular 3D building kits are on sale through Sunday, so now’s a great time to grab what you need. 🏗️

Check it out: scanandeggs.com

#GameDev #UE5 #UnrealEngine
January 31, 2025 at 8:07 PM
Unexpected feature unlocked! 🎉

A user discovered our trim system works for drawing interior walls in @unrealengine.bsky.social! With a bit of polish, it'll be in an update soon. Now, you can create a full building with interiors in under 10 minutes 🚀

#GameDev #UnrealEngine #IndieDev #UE5
January 30, 2025 at 6:58 PM
This tool simplifies building design in @unrealengine.bsky.social, making the process both intuitive and fun. Whether you're a developer or designer, it streamlines your workflow and helps bring ideas to life.

💡Learn more at scanandeggs.com

#UnrealEngine #UE5 #GameDev #environmentdesign
January 29, 2025 at 6:18 PM
A historical VR scene I created in @unrealengine.bsky.social 🎥✨ It’s always wild to see history come alive like this. Real-time tech makes it so much more accessible now. Would love to hear your thoughts! 🌍📜

#VR #UE5 #HistoricalVR #unrealengine #gamedevs
January 28, 2025 at 8:52 PM
Our highrise asset kit for @unrealengine.bsky.social is almost ready—dropping next week! 🏙️✨ It’ll be free for all Construction Mode plugin users. Check out scanandeggs.com to see what else you get! 🛠️⏱️ Can’t wait to share it with you! 🤩🎮

#UnrealEngine #GameDev #UE5 #environmentdesign
January 27, 2025 at 5:54 PM
Eastern European-style buildings I created with the UE5 Construction Mode plugin!

#UnrealEngine #GameDev #UE5
January 26, 2025 at 5:05 PM
Came up with a workflow to create logos and signs using AI, auto-generate meshes in Houdini, and then apply a material in Unreal that lights up at sunset. Do you need assets like this? The ones in the video are free on our site, but I'm considering generating 100 more 😀

#UnrealEngine #GameDev #UE5
January 25, 2025 at 7:07 PM
10-minute scene setup challenge in Unreal Engine Construction Mode 🛠️⏱️! Hope you like it! 🤩🎮

#UnrealEngine #GameDev #UE5 #screenshotsaturday
January 25, 2025 at 1:09 PM
Here’s a little video of our Construction Mode plugin for Unreal Engine 🏗️. We built it to make designing buildings easier and maybe even a bit fun. Still a work in progress, but I’d love to hear what you think!

#UnrealEngine #UE5 #GameDev
January 24, 2025 at 9:51 PM
It was for a while now but loved this project. We created a workflow that auto-generates street networks & buildings in UE5 using Mapbox/OSM data. This test was based on Toronto, and I’m loving how it turned out. 🏙️✨

#UnrealEngine #Mapbox #OSM #UE5 #ProceduralGeneration #TechArt #gamedev #houdini
January 24, 2025 at 8:06 AM
I always hated manually placing tons of decals in Unreal so created a placement feature in our plugin and it's quite fun to use, what do you think? 😊

#UE5 #GameDev #unrealengine #environmentdesign
January 23, 2025 at 8:13 PM
Hey All! Creating modular kits for UE5 with an automated material workflow. We bake mask maps and use vertex colors to control materials (wall,glass,etc) This way every model has 1 material channel. Do you see issues with this workflow? (It's free on our site)

#UE5 #GameDev #gamedev #unrealengine
January 23, 2025 at 2:58 PM
Check out this video showcasing the core idea behind our Construction Mode plugin for #unrealengine 🏗️ It makes building design in UE5 easy and fun. Whether you're a developer or designer, it helps bring your visions to life. 💡Share your thoughts below!

#UE5 #GameDev #gamedev #environmentdesign
January 23, 2025 at 9:05 AM