Niko Niko chan
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nikodevdude.bsky.social
Niko Niko chan
@nikodevdude.bsky.social
Indie dev, pixel-art, retro, retro gaming, Solodev, old-school programming, anime, Japanese, coffee snob, mental health worker,classical stuff, old knowledge, Python, open source, ASD1/ADHD, Mental Health worker and advocate.
Pinned
#Indiedev
#Indiegame
#Retro

Between the voids, A retro visual horror novel between worlds.

You made discovery, the void between worlds mastered by the builders of old a long-lost alien civilization and have been watching humanity from the gaps and the cracks of the walls of reality.
Demo coming out in a few weeks everyone. (No date set so let's say a few weeks) lots of visual changes and updates since last post.

(Between The Voids)

A Retro VN physiological horror.

18+, its no Doki Doki. (it's worse)

Dropping the link next update.

#indiedev
November 7, 2025 at 5:38 AM
#Indiedev
#Indiegame
#Retro

Between the voids, A retro visual horror novel between worlds.

You made discovery, the void between worlds mastered by the builders of old a long-lost alien civilization and have been watching humanity from the gaps and the cracks of the walls of reality.
November 1, 2025 at 3:27 AM
The void between has been opened and the builders of old are not pleased with this.

Choose wisely on your journey.

A Retro visual novel of fate between life and death and the unknown of what we don't yet understand of the great void.

#indiegame
#indiedev
October 31, 2025 at 12:12 AM
Reposted by Niko Niko chan
【苦悩】「自分を見失いそうになる」 きょうだい児ゆえの悩みや孤独
news.livedoor.com/article/deta...
両親と重い知的障害などがある弟と暮らしている女性は、一人暮らしをしたいと相談したが、両親から「弟の世話を一緒にしてほしい」と懇願された。「きょうだい児」は特有の悩みや課題を抱えやすいという。
October 19, 2025 at 9:10 AM
Super alpha running in real-time rendering in ANSI mode.

Yūsuke; Chasing Dreams.

Basically what we see here is the fresh retro render and a second image that is basically a placeholder for now that's auto-generated.

Yep the dunk engine can do ANSI real-time rendering 👌🏼

#Indiedev
#ansiart
October 17, 2025 at 9:46 PM
Yūsuke; Chasing Dreams.

Dropping December 2026!

More info later.

#indiedev
#ascii
October 16, 2025 at 4:51 PM
Ascii art is a lost art that is making a comeback.
October 11, 2025 at 9:20 AM
Final build of the Dunk engine.

Now we build the game!

#indiedev
#upcoming
#dunk3dengine
October 4, 2025 at 12:56 AM
Reposted by Niko Niko chan
ゴディバ秋限定「マロン クラシック ショコリキサー」“まるでモンブラン”栗香るチョコレートドリンク www.fashion-press.net/news/137697 @fashionpressnetより
August 29, 2025 at 3:10 AM
So last night i forked over my little engine in LUA from 2D to 3D to a similar engine to classic Doom.

This is a very early Alpha sneak peek of what's to come and i have not even added the advanced stuff yet.

#indiedev
#upcoming
#dunk3dengine
#Lua
August 21, 2025 at 12:59 PM
Reposted by Niko Niko chan
I'm making a puzzle game where you manipulate light! #gamedev #indiedev

Wishlist: store.steampowered.com/app/3081690/...
August 6, 2025 at 8:46 AM
I'm revamping my 1995 project, The DUNK engine, which focuses on rogue RPG endless map generation with natural landscapes. It's currently in zero graphics mode, but I'm excited to bring it to life and make a game out of it.

Stay tuned for updates!
July 30, 2025 at 6:13 PM
Reposted by Niko Niko chan
huge fan of the new Donkey Kong design
July 30, 2025 at 5:10 PM
Reposted by Niko Niko chan
🚨Raycasting Minigame Update!🚨

✨ Added the ability for billboarding sprites to change texture depending on your angle.
🎯 I'll fix the fish-eye effect next.

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #TechThursday
July 10, 2025 at 1:28 AM
Reposted by Niko Niko chan
I've been adding some special enemies to my #pico8 game to provide a little bit more of a challenge. These are probably my two favourites so far; an enemy that summons and invulnerable wall of googly eyes, and another that pressures the player by advancing EVERY turn (instead of every 2nd turn).
June 20, 2025 at 8:44 AM
Reposted by Niko Niko chan
June 20, 2025 at 2:49 PM
Reposted by Niko Niko chan
little preview of a level with all mechanics in it! (made tiles less crazy to save on cpu as well :p) #pico8 #gamedev
June 20, 2025 at 10:26 PM
Reposted by Niko Niko chan
The gatehouse level is properly dificult now, how many wisps is too many wisps? Still lots of blancing to do and playtesting but the final stretch is stretching ever so slightly less!

#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
June 21, 2025 at 3:43 AM
Reposted by Niko Niko chan
First day learning pico8!! Only really gotten the basics of player movement and sprite draw down. Animation is pretty tricky too. I cannot wait to learn how to properly use the music tool.
Any pico8 devs out there pls recommend any good learning materials :))
June 21, 2025 at 8:10 PM
Reposted by Niko Niko chan
🐭now we wish we had a pico8 version of Blobun... 😎
🦨wish no longer, because it's happening next month. Play over 50 brand new puzzles in Blobun Mini, all absolutely free! Add it to your Steam wishlist so you can know the second it comes out

s.team/a/3827340

#indiedev #gamedev #pico8
June 21, 2025 at 10:01 PM
Reposted by Niko Niko chan
this week I decided to start learning Pico-8
OMG ITS SO CUTE, reminds me of the gold days of using Mario Paint when I was a kid

still don't know what I'm doing but I'm excited to try it more, any tips are welcome
#pico8 #screenshotsaturday #gamedev #pixelart #noob
June 21, 2025 at 11:15 PM
Am pretty sure Trump is mentally ill.
June 22, 2025 at 1:27 AM
This whole Elon vs Trump event is actually funny to watch in real-time.

Anywho that's enough about politics 😆
a ground squirrel is holding a banana in its paws .
ALT: a ground squirrel is holding a banana in its paws .
media.tenor.com
June 6, 2025 at 12:26 AM
Indie dev stuff.

During this summer i am aiming to possibly getting some heavy coding done and on that note that begins soon next week as am on holidays!

Wooooo!

Fingers crossed
June 5, 2025 at 10:05 AM
Reposted by Niko Niko chan
4Gamer 🔗https://www.4gamer.net/games/915/G091530/20250602019/
GB Studio製のゆるいメトロイドヴァニア「とかげメトロGB」,Steamストアページを公開。主人公はとかげ族のげっち

価格は無料。げっちは,上司に命令され,納品遅延の原因を突き止めるため,はむし食品へ向かうことになる
GB Studio製のゆるいメトロイドヴァニア「とかげメトロGB」,Steamストアページを公開。主人公はとかげ族のげっち
www.4gamer.net
June 2, 2025 at 4:50 AM