www.youtube.com/watch?v=tYLz...
- Fix for a crash when loading states which include Bedman seals. Thanks to @niadhgr.bsky.social and KLO for helping find this issue and test the fix.
- Fix for a crash when replay rounds lasted longer than 99 seconds.
github.com/ibrow19/GGXr...
- Fix for a crash when loading states which include Bedman seals. Thanks to @niadhgr.bsky.social and KLO for helping find this issue and test the fix.
- Fix for a crash when replay rounds lasted longer than 99 seconds.
github.com/ibrow19/GGXr...
- Fully integrated into in-game UI/menu/controls
- Fast forward and rewind, no longer restricted to the most recent 500 frames like in previous versions.
- Fixes for many common crashes
- Fully integrated into in-game UI/menu/controls
- Fast forward and rewind, no longer restricted to the most recent 500 frames like in previous versions.
- Fixes for many common crashes
youtu.be/VWbtpAAbIVE
youtu.be/VWbtpAAbIVE
#GGXrd_BE
#GGXrd_BE
#GGXrd_BE
#GGXrd_BE
challonge.com/RookieRC29
challonge.com/RookieRC29
While he needs to reach Hover height, this kind of useful tech this late into the game's lifespan is sick.
#GGXrd_BE
While he needs to reach Hover height, this kind of useful tech this late into the game's lifespan is sick.
#GGXrd_BE
Uses some new technology in the form of 83j.K-dl.j.P to skip j.D's landing recovery and 5D6>c.S>9j.H5-82j.H0 at the end.
#GGXrd_BE
Uses some new technology in the form of 83j.K-dl.j.P to skip j.D's landing recovery and 5D6>c.S>9j.H5-82j.H0 at the end.
#GGXrd_BE
Uses some new technology in the form of 83j.K-dl.j.P to skip j.D's landing recovery and 5D6>c.S>9j.H5-82j.H0 at the end.
#GGXrd_BE
Uses some new technology in the form of 83j.K-dl.j.P to skip j.D's landing recovery and 5D6>c.S>9j.H5-82j.H0 at the end.
#GGXrd_BE
While he needs to reach Hover height, this kind of useful tech this late into the game's lifespan is sick.
#GGXrd_BE
While he needs to reach Hover height, this kind of useful tech this late into the game's lifespan is sick.
#GGXrd_BE