It's a nice Metroidvania that has a unique and open ended progression system and the combat and exploration systems revolve around a cool demon blade which you can use to create barriers, attack, etc.
The spritework is also super fucking good
It's a nice Metroidvania that has a unique and open ended progression system and the combat and exploration systems revolve around a cool demon blade which you can use to create barriers, attack, etc.
The spritework is also super fucking good
He's just a charismatic dickhead who knows he's the final boss
He's just a charismatic dickhead who knows he's the final boss
I feel this game is completely fucking different from kther fromSoft stuff where you can just grab a stick and go through it
I feel this game is completely fucking different from kther fromSoft stuff where you can just grab a stick and go through it
The way the mana (pigements) system forces you to take risky decisions and how off-putting and how weird the enemy designs are gives it a really nice atmosphere
The way the mana (pigements) system forces you to take risky decisions and how off-putting and how weird the enemy designs are gives it a really nice atmosphere
Drunk
Drunk