Michael Gooch
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mgooch.com
Michael Gooch
@mgooch.com
I make video games or something.
Gameplay Scripter @ Larian
Show me cats.
mgooch.com
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Hey, I work in games. During the day I work as a Gameplay Scripter (the tech arm of narrative, think quest designer, kind of, it's hard to explain). At night I develop in Godot, write weird stuff, and think too much about card games.

Follow if you like, I don't know, I'm not your dad.
The day I can delete my LinkedIn I know I've made it. Till then, I have the same feelings towards it and it's "influencers" as I do swallowing my vomit after some surprise acid reflux.
July 4, 2025 at 6:49 PM
Reposted by Michael Gooch
Given the "Buy Canadian" push amid this asinine U.S. trade war, I rounded up a bunch of games that are both made *and* owned by Canadians. 🇨🇦 🎮

From @thelongdark.bsky.social and @deadbydaylight.com to @gord.games’ Moving Houses & @visaigames.bsky.social
Venba, there are so many great options!
Canadian games to support during the U.S. trade war
Here's a pretty extensive list of Canadian-made (and owned!) games you can buy if you're trying to avoid American goods.
mobilesyrup.com
March 13, 2025 at 6:32 PM
You indies make cool stuff. Keep it up ❤️
November 22, 2024 at 7:08 PM
Finished "To the Moon" for the first time. Was really late to that one, but the scene in which all the context is revealed has me yelling at my TV (in a good way).
November 8, 2024 at 8:45 PM
A good read about intrinsic motivation through good writing. It's from about 2 years ago, but still relevant. My eyes almost fell out of my head when I read about writing 60 quests in two weeks without any flexibility in design considerations.

Writing is hard and messy a shit. Respect the art form.
on the art of how to be making your players give a fuck
What’s your favorite single moment in a video game? Like… what moment do you look back on fondly, what moment gets you to evangelize the…
docseuss.medium.com
October 30, 2024 at 4:02 PM
Finished a playthrough of Lost Kingdoms, a From Software real-time card battler from 2002 on the Gamecube.

A really clever little title that I owned briefly when I was 12 and returned since allowance money was tight back then. Really happy I gave it another go. A unique experience to this day.
October 27, 2024 at 11:02 PM
I played some cool games during Next Fest. You should check them out:

Mohrta, a shooter/action/adventure/souls-lite(ish) game made in GZDoom engine. I love the character designs, holy shit.
store.steampowered.com/app/2881610/...
Mohrta on Steam
Mohrta is a nonlinear FPS game blending action, exploration, and light dungeon crawling. Explore a vast selection of unique environments, slay an enormous cast of otherworldly creatures, and upgrade y...
store.steampowered.com
October 25, 2024 at 9:07 PM
Hey, I work in games. During the day I work as a Gameplay Scripter (the tech arm of narrative, think quest designer, kind of, it's hard to explain). At night I develop in Godot, write weird stuff, and think too much about card games.

Follow if you like, I don't know, I'm not your dad.
October 25, 2024 at 9:02 PM