I model pretty lowpoly. Without subdiv, a model usually winds up being 3-5k faces. It's actually part of the workflow to model *with* subdiv on to simulate NURBs without having to use Blender's sorry excuse for a NURBs system lol
I model pretty lowpoly. Without subdiv, a model usually winds up being 3-5k faces. It's actually part of the workflow to model *with* subdiv on to simulate NURBs without having to use Blender's sorry excuse for a NURBs system lol