We have stone stairs with a varied texture. If I so much as blink, it takes a second or two for my eyes and brain to identify the edges again. And it completely disrupts my depth perception.
Read the full article on Patreon (if you dare): www.patreon.com/posts/139919...
We have stone stairs with a varied texture. If I so much as blink, it takes a second or two for my eyes and brain to identify the edges again. And it completely disrupts my depth perception.
I hope you know that your comfort matters too. 💜
I hope you know that your comfort matters too. 💜
I don't enjoy small talk, but I can usually cope with it OK, and even engage with it shallowly. But there's one type of small talk that really irritates me: the preamble to someone asking me to do something for them. Even then I usually manage to mask through it.
But not today.
I don't enjoy small talk, but I can usually cope with it OK, and even engage with it shallowly. But there's one type of small talk that really irritates me: the preamble to someone asking me to do something for them. Even then I usually manage to mask through it.
But not today.
www.youtube.com/watch?v=1pmD...
I am positively vibrating with excitement and joy! I can't wait to see how this turns out.
@courtneyliterally.bsky.social @tralin.ca
I am positively vibrating with excitement and joy! I can't wait to see how this turns out.
@courtneyliterally.bsky.social @tralin.ca
You ain't.
What you have done is you've forced them to comply at a high cost to their mental health.
You ain't.
What you have done is you've forced them to comply at a high cost to their mental health.
Alas, my tactile sensory sensitivity makes ear plugs or buds in the ear canal unusable.
Alas, my tactile sensory sensitivity makes ear plugs or buds in the ear canal unusable.
This project just begged to use an enum (for rock, paper, or scissors). Add a method to see if one object beats another. And make it a view so that it can be displayed in the UI.
This project just begged to use an enum (for rock, paper, or scissors). Add a method to see if one object beats another. And make it a view so that it can be displayed in the UI.