Day 1 feels intense with all the exposition and unexpected events occurring unexpectedly. Day 2 in comparison is relatively uneventful and seems to exist to allow you time to finish those last mysteries, since it’s required
Day 1 feels intense with all the exposition and unexpected events occurring unexpectedly. Day 2 in comparison is relatively uneventful and seems to exist to allow you time to finish those last mysteries, since it’s required
Evidence web from Outer Wilds.
Sentence-based hypotheses from Curse of the Golden Idol.
Unlocking exploration similar to Dangonranpa.
Overall I think the investigation engine that was built is a great achievement and powered the story well
Evidence web from Outer Wilds.
Sentence-based hypotheses from Curse of the Golden Idol.
Unlocking exploration similar to Dangonranpa.
Overall I think the investigation engine that was built is a great achievement and powered the story well
It succeeded at stitching together great ideas from the “metroid-brainia” genre into an immersive experience that felt thoughtful and satisfying. However, its decision to encourage 100% completion stalled the magic in the back half.
It succeeded at stitching together great ideas from the “metroid-brainia” genre into an immersive experience that felt thoughtful and satisfying. However, its decision to encourage 100% completion stalled the magic in the back half.
Like you might as well learn to juggle with raw eggs.
Like you might as well learn to juggle with raw eggs.
Like if you want to do a bar graph why wouldn’t you show other categories of spends and cuts? Why would spends and cuts both be positive numbers?
Like if you want to do a bar graph why wouldn’t you show other categories of spends and cuts? Why would spends and cuts both be positive numbers?
Why would you hold a raffle for a Funko Pop (costs them money to make) and not a digital copy of the game(free)?
Just a masterclass on how not to get me (a huge fan of Dune) excited about your game 🤷🏻♂️
Why would you hold a raffle for a Funko Pop (costs them money to make) and not a digital copy of the game(free)?
Just a masterclass on how not to get me (a huge fan of Dune) excited about your game 🤷🏻♂️
Why make a shooter game in an IP where everyone has bullet-stopping forcefields?
Why build a demo for your not-yet-public game and have no onboarding?
Why separate players based on features when they were all playing the same experience?
Why make a shooter game in an IP where everyone has bullet-stopping forcefields?
Why build a demo for your not-yet-public game and have no onboarding?
Why separate players based on features when they were all playing the same experience?
Solving puzzles in Blue Prince: “Oh you motherfucker, why haven’t I been writing down the color of every 5th doorknob”
Solving puzzles in Blue Prince: “Oh you motherfucker, why haven’t I been writing down the color of every 5th doorknob”