Maximilian Csuk
maxbytes.bsky.social
Maximilian Csuk
@maxbytes.bsky.social
Game developer, working on roguelike deckbuilder "Lost For Swords": https://maxbytes.itch.io/lost-for-swords
Pinned
Lost For Swords ⚔️ is my love letter to roguelikes and card games. To deckbuilders and dungeon crawlers. To strategy and tactics. It is Slay The Spire meets Into The Breach with a pinch of Diablo 2.
If any of that resonates with you ➡️ it's out on Steam now!!!💖

store.steampowered.com/app/2638050/...
Reposted by Maximilian Csuk
Nothing stops you from coming to the last Vienna Gamedev Meetup before the summer to Das Packhaus - tomorrow (Tuesday, June 3rd)

www.youtube.com/watch?v=LyWz...

www.meetup.com/vienna-game-...
Lost For Swords - Cross Platform Trailer
YouTube video by MaxBytes
www.youtube.com
June 2, 2025 at 8:55 AM
Reposted by Maximilian Csuk
the thing about gamedev (or any development really) is that there will always be a million ways that you could have done it better, and a million ways that your way is bad… but the point is that you actually ship something.
perfection means it never gets done.
so just make it! who cares how.
April 16, 2025 at 3:26 AM
Lost For Swords ⚔️ is my love letter to roguelikes and card games. To deckbuilders and dungeon crawlers. To strategy and tactics. It is Slay The Spire meets Into The Breach with a pinch of Diablo 2.
If any of that resonates with you ➡️ it's out on Steam now!!!💖

store.steampowered.com/app/2638050/...
April 15, 2025 at 6:30 PM
Reposted by Maximilian Csuk
youtu.be/jdC8fDPs__Y?...

Hey Gamedevs! New to Bluesky. I'm Enrico, an Env artist from Italy. I'll break the ice with with a cinematic I made last year, inspired by the Mediterranean.

For more:
www.artstation.com/artwork/RnA9qe

#gamedev #indiedev #videogames #unrealengine #ue5 #unrealengine5
Mediterranea Project - Environment 01, The Tower
YouTube video by Enrico Labarile
youtu.be
November 11, 2024 at 11:37 AM
Reposted by Maximilian Csuk
As a follow-up, and since I only shared a portion of my work on Cohort, I decided to post a series of messages featuring graphics and insights that I hope will be helpful to fellow game developers.

Prepare for a long thread because this project lasted 12 years.

#gamedev #gameart #postmortem

🧵1/n
November 20, 2024 at 8:37 AM