Martin Stig Andersen
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martinstig.bsky.social
Martin Stig Andersen
@martinstig.bsky.social
Co-Founder \​ Creative Director at Interactive Tapes
Previous involvements include Cairn, Braid AE, Back 4 Blood, Control, Wolfenstein II, INSIDE, LIMBO
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The truly fantastic soundtrack for CAIRN comes in part from @martinstig.bsky.social, audio director, composer and sound designer, responsible for the atmospheric soundtracks of LIMBO, INSIDE, and CONTROL. The music immediately won me over. Pre-ordered it right away! ❀️
Cairn just drops NOW ! πŸ§—β€β™‚οΈ

Cairn has just been released, and so has its #OST!
Proud to share this release alongside @thegamebakers.com and the incredible creative team behind Cairn.

🎧Now available digitally, vinyl pre-orders open.
πŸ‘‰ linktr.ee/CairnOST

The climb starts now! πŸ”οΈ

#VGM #Soundtrack #C
February 2, 2026 at 1:41 PM
Reposted by Martin Stig Andersen
Cairn just drops NOW ! πŸ§—β€β™‚οΈ

Cairn has just been released, and so has its #OST!
Proud to share this release alongside @thegamebakers.com and the incredible creative team behind Cairn.

🎧Now available digitally, vinyl pre-orders open.
πŸ‘‰ linktr.ee/CairnOST

The climb starts now! πŸ”οΈ

#VGM #Soundtrack #C
January 29, 2026 at 5:01 PM
Reposted by Martin Stig Andersen
"The Game Bakers created a system called β€˜Mountain Intimidation’ that shifts the environmental sonic landscape depending on what angle you’re looking at the peak."

Kami can be scary! Just as scary as it is beautiful.
January 30, 2026 at 11:19 PM
Reposted by Martin Stig Andersen
"Cairn is a stunning and surprising masterpiece" - Game Informer

Thank you all for joining us on Mt. Kami <3
January 29, 2026 at 7:50 PM
Cairn is out today!
Spent ~3 years turning breath, effort, and grip into reliable gameplay feedback - because in this game, your life depends on it.
Grateful for @thegamebakers.com and everyone on the audio team. Can’t wait for you to experience it. ⛰️
Cairn on Steam
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mou...
store.steampowered.com
January 29, 2026 at 4:23 PM
Reposted by Martin Stig Andersen
⏳ One week to go until the CAIRN #OST drops!
Save here : linktr.ee/CairnOST

From the razor-sharp sound design of @martinstig.bsky.social to the raw electronic energy of @thetoxicavenger.bsky.social, elevated by Gildaa’s haunting vocals, the music of CAIRN by @thegamebakers.com arrives next week!
January 23, 2026 at 3:05 PM
Reposted by Martin Stig Andersen
Want to bring Kami with you, even when you're not on the mountain?
Cairn’s OST is coming to digital!
Experience the entire epic soundtrack created by @toxavanger.bsky.social, @martinstig.bsky.social, and Gildaa when our climbing game Cairn launches January 29th!
January 23, 2026 at 3:24 PM
Reposted by Martin Stig Andersen
Atmos-fear (a fear of implementing Dolby Atmos)
April 19, 2025 at 11:54 AM
Reposted by Martin Stig Andersen
Slides from my GDC talk about the COCOON synthesizers are now up here
www.schmid.dk/talks/2025-0...
#GDC2025 #gameaudio #Audio #gamedev
March 25, 2025 at 3:10 PM
Reposted by Martin Stig Andersen
Morning Audio Community Meetup: Monday - Friday 8:00am to 9:00am-ish @ 222 2nd St. Simply the best was to start your day at #GameAudioGDC #GameAudio #GameMusic
March 15, 2025 at 4:28 PM
Reposted by Martin Stig Andersen
The Purple Guide to #GameAudioGDC is out now! Check out all of the #GameAudio #GameMusic related events and highlights coming to #GDC2025 and get ready to soak in the inspiration and creativity of the community. I'm looking forward to seeing you there! www.asoundeffect.com/gdc25/
The Purple Guide to Game Audio GDC 2025: What to do, hear and see when it comes to sound for games at GDC | A Sound Effect
Game audio guru Damian Kastbauer brings you the definitive guide to making the most of GDC when it comes to sound for games:
www.asoundeffect.com
March 13, 2025 at 5:31 PM
Reposted by Martin Stig Andersen
Hey #gameaudio folks! If you're going to GDC, Carousel Con is happening again! This year we will be meeting on Thursday and Friday starting around 1215 at the amphitheater behind the Yerba Buena Carousel. Please come and listen to micro talks from your community! I have stickers to give away!
March 11, 2025 at 5:01 PM
Looking forward to catching up with folks at GDC! I’ll be attending the audio talks and roaming hallways drinking lots of coffee, happy to chat and excited learn about what’s going on in the world of #GameAudio!
March 1, 2025 at 3:56 PM