Malleo
malleo.bsky.social
Malleo
@malleo.bsky.social
Software Engineer, Nintendo Tool-Assisted Speedrunner
I make videos that trick people into learning Comp Sci topics.
https://www.youtube.com/@Malleo
Pinned
We have successfully synchronized every Luigi Circuit 150cc ghost on the CTGP leaderboard in Kinoko, which means we've hit our first major milestone just before the new year! github.com/vabold/Kinoko
GitHub - vabold/Kinoko: A reimplementation of Mario Kart Wii's physics engine in C++
A reimplementation of Mario Kart Wii's physics engine in C++ - vabold/Kinoko
github.com
Trying to simulate all Mushroom Gorge Time Trials from CTGP in our MKWii physics simulator Kinoko! twitch.tv/tasmalleo
tasMalleo - Twitch
Simulating Mushroom Gorge in our C++ Simulator Kinoko!
twitch.tv
May 20, 2025 at 12:12 AM
Working on simulating every Rainbow Road time trial in our C++ physics reimplementation for Mario Kart Wii twitch.tv/tasmalleo
tasMalleo - Twitch
Hi there! I am a Tool-Assisted Speedrunner from Pennsylvania who focuses primarily on the Paper Mario series. I enjoy showcasing the weird behind-the-scenes work that goes into developing TASes.
twitch.tv
March 9, 2025 at 4:40 PM
We are attempting to use Kinoko to simulate every single rMC3 ghost on the CTGP database! Come watch live at www.twitch.tv/tasmalleo
tasMalleo - Twitch
Hi there! I am a Tool-Assisted Speedrunner from Pennsylvania who focuses primarily on the Paper Mario series. I enjoy showcasing the weird behind-the-scenes work that goes into developing TASes.
www.twitch.tv
February 16, 2025 at 9:49 PM
We have successfully synchronized every Luigi Circuit 150cc ghost on the CTGP leaderboard in Kinoko, which means we've hit our first major milestone just before the new year! github.com/vabold/Kinoko
GitHub - vabold/Kinoko: A reimplementation of Mario Kart Wii's physics engine in C++
A reimplementation of Mario Kart Wii's physics engine in C++ - vabold/Kinoko
github.com
January 1, 2025 at 12:28 AM
Out of 95000 Luigi Circuit ghosts on the CTGP database, we have synced all except for 1 in our physics simulation, Kinoko. Come watch us fix the last remaining one! twitch.tv/tasmalleo
tasMalleo - Twitch
Hi there! I am a Tool-Assisted Speedrunner from Pennsylvania who focuses primarily on the Paper Mario series. I enjoy showcasing the weird behind-the-scenes work that goes into developing TASes.
twitch.tv
December 31, 2024 at 9:10 PM
We've made a lot of progress with our MKWii physics engine re-implementation. By the end of the night, we're hoping to get every single Luigi Circuit ghost on the CTGP leaderboards to sync. So far we've synced ~87000 out of 95000 ghosts. Tune in now at twitch.tv/tasmalleo
tasMalleo - Twitch
Attempting to simulate every Luigi Circuit ghost in the CTGP time trial database
twitch.tv
December 29, 2024 at 12:47 AM
Reposted by Malleo
Kinoko hit 50 stars!
December 15, 2024 at 10:37 AM
Working on Kinoko (our MKW physics engine reimplementation) on @vabold.bsky.social's stream www.twitch.tv/vabold
vabold - Twitch
KINOKO MARATHON - How many features can we add before the stream ends?
www.twitch.tv
December 2, 2024 at 8:48 PM
November 28, 2024 at 6:16 AM