* 2 hours of exposition at the start of the game
* Dungeons that are just long linear corridors
* 30 bajillion quest markers (aka Ubisoft syndrome)
* Saving all the challenging fights for endgame
* Walking slowly behind an NPC while they give more exposition
* 2 hours of exposition at the start of the game
* Dungeons that are just long linear corridors
* 30 bajillion quest markers (aka Ubisoft syndrome)
* Saving all the challenging fights for endgame
* Walking slowly behind an NPC while they give more exposition
vrchat.com/home/world/w...
vrchat.com/home/world/w...
www.twitch.tv/lunarraygames
#metroidvania #pixelart #indiedev #gamedev #xna
www.twitch.tv/lunarraygames
#metroidvania #pixelart #indiedev #gamedev #xna
www.kenklippenstein.com/p/nfl-shooti...
www.kenklippenstein.com/p/nfl-shooti...
Republicans are working to defund health care and SNAP, but corporations are consistently being taken care of at the highest level.
Republicans are working to defund health care and SNAP, but corporations are consistently being taken care of at the highest level.
Over 2 hours long, lets go over the entire launch roster in depth and discuss every single characters gameplay and options!
youtu.be/qVMLY08sIP4
Over 2 hours long, lets go over the entire launch roster in depth and discuss every single characters gameplay and options!
youtu.be/qVMLY08sIP4
Work in progress footage from ABYSS X ZERO
(Maybe I'm playing too much THUG? Maybe.)
Music by @ironfairy.bsky.social
#gamedev #lowpoly #indiegame #axz
Work in progress footage from ABYSS X ZERO
(Maybe I'm playing too much THUG? Maybe.)
Music by @ironfairy.bsky.social
#gamedev #lowpoly #indiegame #axz