Lover of Indie games, shooters, and Action games in general
LEFTIST
YouTube: https://bit.ly/4egLqPf
https://backloggd.com/u/LocalBtnMasher/
And SOME of you were defending this game
And SOME of you were defending this game
www.patreon.com/posts/142967...
www.patreon.com/posts/142967...
Goof troop, Godhand, Vanquish, PN03, RE4
Goof troop, Godhand, Vanquish, PN03, RE4
When you play a game with tank controls and realize haters are just being stupid...
When you play a game with tank controls and realize haters are just being stupid...
I'm playing Onimusha like a bootleg NGB relying on frame data and strafing
I'm playing Onimusha like a bootleg NGB relying on frame data and strafing
Devs use to just *get* it
Devs use to just *get* it
But honestly it's hard to justify playing anything except Survival in NG2
It has basically fully sublated the campaign for me
But honestly it's hard to justify playing anything except Survival in NG2
It has basically fully sublated the campaign for me
"The BLADERIST party grows to 1,000 SUBS! (Milestone retrospective)"
(Link in first reply)
"The BLADERIST party grows to 1,000 SUBS! (Milestone retrospective)"
(Link in first reply)
HEAD HOME AND BEAT TRAFFIC
HEAD HOME AND BEAT TRAFFIC
I was concerned because I thought "Kinds of Kindness" was dull
Fucking knock out, was glued to my seat every minute, goat redeemed himself in my eyes
I was concerned because I thought "Kinds of Kindness" was dull
Fucking knock out, was glued to my seat every minute, goat redeemed himself in my eyes
Also literally no game needs ever needs 6 DIFFICULTY modes are you crazy
Also literally no game needs ever needs 6 DIFFICULTY modes are you crazy
All this really means that a lot of sections In NG2 properly test the core, and do not create space for fluff, which is a good thing
They will justify large inflated Move sets, on the basis that they can have unique uses in Edge cases
And then turn around and complain when a game punishes them for using them in majority of context
All this really means that a lot of sections In NG2 properly test the core, and do not create space for fluff, which is a good thing
They will justify large inflated Move sets, on the basis that they can have unique uses in Edge cases
And then turn around and complain when a game punishes them for using them in majority of context
They will justify large inflated Move sets, on the basis that they can have unique uses in Edge cases
And then turn around and complain when a game punishes them for using them in majority of context
(This clown screwed my run attempts for embarrassingly long)
(This clown screwed my run attempts for embarrassingly long)