Some old renders I did #laracroft #TombRaiderRemastered
Some old renders I did #laracroft #TombRaiderRemastered
I was inspired by the old video game magazine ads.
#tombraider #laracroft
I was inspired by the old video game magazine ads.
#tombraider #laracroft
👤 Lara Croft
💿 Tomb Raider: The Dagger of Xian (2017) | Fan Remake (Demo) by Nicobass
🎮 PC
#VirtualPhotography #TombRaider #LaraCroft #VideoGames #jeuxvideo
👤 Lara Croft
💿 Tomb Raider: The Dagger of Xian (2017) | Fan Remake (Demo) by Nicobass
🎮 PC
#VirtualPhotography #TombRaider #LaraCroft #VideoGames #jeuxvideo
Paul Douglas is one of the original TR 1996 devs.
bsky.app/profile/cnhy...
Then we had a huge list of higher priority tasks to crunch through before launch so it stayed as the temporary bun.
Nothing to do with polygon count as stated here⬇️🤦
Did you know that Lara Croft did not have her iconic braid in the original Tomb Raider released in 1996? It was removed because it used too many of the polygons that could be displayed at one time. Instead, Lara's hair was tucked into a bun.
#TombRaider
Paul Douglas is one of the original TR 1996 devs.
bsky.app/profile/cnhy...
Then we had a huge list of higher priority tasks to crunch through before launch so it stayed as the temporary bun.
Nothing to do with polygon count as stated here⬇️🤦
Did you know that Lara Croft did not have her iconic braid in the original Tomb Raider released in 1996? It was removed because it used too many of the polygons that could be displayed at one time. Instead, Lara's hair was tucked into a bun.
#TombRaider
Then we had a huge list of higher priority tasks to crunch through before launch so it stayed as the temporary bun.
Nothing to do with polygon count as stated here⬇️🤦
#virtualphotography #screenshot #LaraCroft #photomode #TombRaider #TombRaiderRemastered
#virtualphotography #screenshot #LaraCroft #photomode #TombRaider #TombRaiderRemastered
#ClassicLara #3dart
HD here:
tombraider.se/Album/2025/A... ♥️🙂.
I'm only posting this here in case he isn't on this app.
He built a full AOD gameplay framework in Unity, designed for PSVita (PC exportable too).
🔗 GitHub: t.co/3vHyo7b3sq
I'm only posting this here in case he isn't on this app.
He built a full AOD gameplay framework in Unity, designed for PSVita (PC exportable too).
🔗 GitHub: t.co/3vHyo7b3sq