kure
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kurethedead.bsky.social
kure
@kurethedead.bsky.social
Pinned
redesign
Third attempt at this character
November 22, 2025 at 6:32 AM
The gameplay part of my game is basically done, aside from bugfixes. I have a bunch of cutscenes to animate and characters to (maybe) redo.
November 18, 2025 at 7:29 AM
Something about this looks strange, but I can't quite tell why
November 13, 2025 at 8:22 AM
November 7, 2025 at 1:20 AM
Resisting the urge to redo my player model for a third time
October 27, 2025 at 7:29 AM
Spent a couple days converting all my assets to use channel packed textures since I was blowing out my texture streaming budget. In the meantime, here's my attempt at making a painting for my game instead of trying to find a public domain image.
October 25, 2025 at 5:35 AM
Watched about 29 minutes of Pulse. Really good looking movie, love the general aesthetic. Anyway, that's enough of that for now
October 17, 2025 at 11:19 PM
October 11, 2025 at 5:16 AM
Reposted by kure
new release alert:
"burgeon."
walking sim / digital sculpture / diorama

made hurriedly in one evening

itch: adc-ax.itch.io/burgeon
October 10, 2025 at 6:45 AM
Inventory item inspector is mostly working.
October 10, 2025 at 1:00 AM
Reposted by kure
October 4, 2025 at 2:43 AM
Reposted by kure
feels good to be home
September 28, 2025 at 5:53 AM
Reposted by kure
psst… bl00m.cc
September 24, 2025 at 11:30 PM
incomplete
September 27, 2025 at 2:04 AM
September 24, 2025 at 7:28 PM
Reposted by kure
September 22, 2025 at 11:59 AM
feels like a bad dream
September 18, 2025 at 4:36 AM
Reposted by kure
August 29, 2025 at 3:21 AM
destined to never animate a good walk cycle
August 27, 2025 at 5:02 AM
bathroom geometry finished
August 26, 2025 at 4:37 AM
Found an interesting solution on how to rig a character with baggy pants: the starfish pose
August 14, 2025 at 11:06 PM
Hans Bellmer style mannequin. I realized that it does actually require a bit of thought to design joints that have a good range of motion, so it ended up not being mechanically realistic.
August 12, 2025 at 4:12 AM
finally retopologized and rigged
August 10, 2025 at 3:30 AM
I wish it didn't take me over a year to make a ten minute game
July 29, 2025 at 7:22 AM
redesign
July 5, 2025 at 4:03 AM