Kai🔸
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kaimuri.com
Kai🔸
@kaimuri.com
3D Artist & Educator | Passionate about Animation, Magic the Gathering, and Open-Source Creativity | lnk.bio/kaimuri
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Kai🔸 @kaimuri.com · Dec 12
Tranquil violin solo.
Real-time watercolor shader in Blender.
#b3d #Eevee #realtime #watercolor #bard
Good breakdown of the new storyboarding features in Blender. I'm excited for the next features Blender is cooking up 👀 #b3d #storyboarding www.youtube.com/watch?v=fzh4...
Blender Grease Pencil - Awesome NEW Storyboarding Workflow
YouTube video by Spitfire Storyboards
www.youtube.com
February 12, 2026 at 5:59 PM
Reposted by Kai🔸
A Normal Magic User
February 11, 2026 at 1:36 PM
He also gave a talk about the project at the Blender Conference
www.youtube.com/watch?v=16dp...
Progress on a new Bevel Geometry Node
YouTube video by Blender
www.youtube.com
February 12, 2026 at 1:52 PM
Bevel V2 is being actively developed by Howard Trickey. You can see the progress here: projects.blender.org/blender/blen...
projects.blender.org
February 12, 2026 at 1:47 PM
Since a few people asked about the process, I’ve uploaded the project file for this piece for free on my Ko-Fi page.

Snag it here: ko-fi.com/s/71efc58d94
February 11, 2026 at 8:46 AM
I lean towards B. The speed makes it feel more appropriately scaled and realistic compared to A. I would try B with a bit less volume density. Nice work! 🍵
February 11, 2026 at 7:59 AM
The Fediverse already exists as the solution. The problem is just inertia, people are used to how things work on the other platforms. The more users who make the switch, the better the experience gets for everyone.
February 10, 2026 at 3:31 PM
I know the feeling. When I started, it felt like working with my hands tied behind my back. It’s frustrating until the logic clicks. The hotkeys are consistent across the whole program. I honestly miss that strict consistency when I use other tools now.
February 10, 2026 at 10:49 AM
It’s a much smaller story in scope, which feels refreshing. It manages a delicate balance of being sweet and dramatic without feeling disjointed. Plus, the cinematography is stunning and the pacing is impeccable. I haven't read the novella, but I hear it's very faithful to the source.
February 9, 2026 at 9:25 PM
Episode 4 of #AKnightoftheSevenKingdoms is the best television I’ve seen since the 4th episode of True Detective. A masterclass in dialogue and pacing.
February 9, 2026 at 9:00 PM
One could almost say it’s a smug mug animation
February 7, 2026 at 10:25 AM
Geometry Nodes vortex for a little side project #b3d #wip
February 5, 2026 at 8:19 PM
Incredible to see what a small team can do with open-source tools. They managed to blend 3D, stop-motion, and 2D for an animated series. Badass #b3d
📣 New user story! Creating "Il Baracchino”, an Annie-nominated adult mixed-media series made entirely in Blender by Megadrago. www.blender.org/user-stories... #b3d
February 5, 2026 at 7:56 PM
Reposted by Kai🔸
by the bane of my blade, a mighty spell is made and
far beyond the battle blood shall fall like a hard rain
February 4, 2026 at 9:27 PM
B/W or red?
February 3, 2026 at 8:27 PM
Messing around with some dithering in Blender #b3d
February 3, 2026 at 8:22 PM
Love the little Suzanne easter egg in Vampire Survivors #b3d
February 1, 2026 at 9:25 AM
January 27, 2026 at 10:28 AM
It is so cool to see how far #Godot has come. Also, I absolutely love release pages like this that actually hype you up for the new features. Getting #b3d vibes from the presentation, and I'm here for it.
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 27, 2026 at 9:22 AM
Reposted by Kai🔸
Adult Swim "Primal" ident directed by Ezequiel Torres at Rudo studio (Argentina) for the 3rd season of Genndy Tartakovsky's series.
January 26, 2026 at 5:37 PM
Here's the sketch and the character ink work :)
January 11, 2026 at 1:51 PM
Here is the cover art I did for a D&D adventure. It’s a political thriller, so I went for a mix of vintage propaganda and Art Deco styles to match the vibe.

#dnd #dndart #krita
January 11, 2026 at 1:51 PM
Rewatched How to Train Your Dragon after 10 years and I can’t get over how tight the pacing is. The film doesn't drag for a single second. A masterclass in storytelling.
January 10, 2026 at 9:10 PM
Just watched @mkbhd.com latest video and honestly, it might be one of his best ever. It really puts into perspective how sci-fi our current tech actually feels. Love seeing the craft behind this new video and that it’s made in Blender! #b3d

youtu.be/Jh9pFp1oM7E?...
I shrunk down into an M5 chip
YouTube video by Marques Brownlee
youtu.be
January 5, 2026 at 5:22 PM
Since this is making its way around again and a few of you were asking about the process: I actually made a full tutorial on how to recreate this effect :)

youtu.be/_qZ51VLE3AA?...
How to create a watercolor effect and line art in Blender
YouTube video by Kai🔸
youtu.be
December 31, 2025 at 9:04 AM