Making @Nautilus_Dev #EverdeepAurora
Web: https://juan-abad.com/
Contact: juan.abad.de.larriva@gmail.com
This game it's a little piece of us, and the result of years of care, learning, and love.❤️
We hope it speaks to you the way it speaks to us.
Watch the trailer, play the game, and share it if you can.
www.youtube.com/watch?v=XIew...
It’s not my first or second launch, I’ve been through this a few times now.
But this one feels different. It carries more weight.
There’s a piece of us in this game, and I hope those of you who play it can feel that.
Hope you like it 😘
(the level transition we used in Go Mecha Ball is literally just a horn-shaped mesh spinning or scaling.)
(the level transition we used in Go Mecha Ball is literally just a horn-shaped mesh spinning or scaling.)
Any millionaire out there willing to fund my stupid little games?
Any millionaire out there willing to fund my stupid little games?
Curious what you think so far.
Curious what you think so far.
🎵The Original Soundtrack is now available on Steam and Bandcamp!!!
If you enjoyed the music and want to support our composer @viktorrkraus.bsky.social , go grab it! 💿✨
[Links in the responses]
See you, Everdeep kitten... ✨
🎵The Original Soundtrack is now available on Steam and Bandcamp!!!
If you enjoyed the music and want to support our composer @viktorrkraus.bsky.social , go grab it! 💿✨
[Links in the responses]
See you, Everdeep kitten... ✨
any publisher out there that would like to help us build the best possible version of 💀DIE OR DIE🎲???
We have a lil demon very eager to wreak havoc and create mayhem in this twin-stick shooter with dice management😈😈
any publisher out there that would like to help us build the best possible version of 💀DIE OR DIE🎲???
We have a lil demon very eager to wreak havoc and create mayhem in this twin-stick shooter with dice management😈😈
Played stuff like Rusty's Retirement or Ropuka's Island. I'm looking for things in that area, more management and less clicker.
#gamedev
Played stuff like Rusty's Retirement or Ropuka's Island. I'm looking for things in that area, more management and less clicker.
#gamedev
As far as we know, it’ll be gone after this pre-sale sooo grab yours if you like it.
Would you kindly? 🌝😏
⬇️ LINK DOWN BELOW ⬇️
As far as we know, it’ll be gone after this pre-sale sooo grab yours if you like it.
Would you kindly? 🌝😏
⬇️ LINK DOWN BELOW ⬇️
✅ Fully functional boat mechanics.
✅ Explosions everywhere.
The idea is to have a small scope with this, events spawn around the boat and the player chooses a course, something like an Idle/Roguelike with boat progression.
What would you include in this? Any ideas?
✅ Fully functional boat mechanics.
✅ Explosions everywhere.
The idea is to have a small scope with this, events spawn around the boat and the player chooses a course, something like an Idle/Roguelike with boat progression.
What would you include in this? Any ideas?
I know using dot patterns is always a bit risky, but this one's meant to be played in a small window, like an idle game. I personally like it.
Hard to show properly in images or video though, anti-streaming/YouTube game hahaha
I know using dot patterns is always a bit risky, but this one's meant to be played in a small window, like an idle game. I personally like it.
Hard to show properly in images or video though, anti-streaming/YouTube game hahaha
Creo que fue el primer juego de pc que jugué.
(Pesaba 8 mb, aprende, triple A de 100 gb!)
Creo que fue el primer juego de pc que jugué.
(Pesaba 8 mb, aprende, triple A de 100 gb!)