Jamie Portsmouth
jamportz.bsky.social
Jamie Portsmouth
@jamportz.bsky.social
Rendering Engineer at Autodesk.
Come hear about OpenPBR and other rendering topics at the SIGGRAPH 2025 course “Physically Based Shading in Theory and Practice”. https://blog.selfshadow.com/publications/s2025-shading-course/
June 14, 2025 at 1:42 AM
Chocolate shaderball #openpbr
November 15, 2024 at 1:02 AM
Reposted by Jamie Portsmouth
Just learned on 'the other side' that source code for the EON rough diffuse BRDF model has been released on GitHub by Arnold's Jamie Portsmouth:

github.com/portsmouth/E...
GitHub - portsmouth/EON-diffuse: Source code for the EON rough diffuse BRDF model
Source code for the EON rough diffuse BRDF model. Contribute to portsmouth/EON-diffuse development by creating an account on GitHub.
github.com
November 7, 2024 at 8:15 AM
Reposted by Jamie Portsmouth
Add EON into Oren Nayar comparison. Code in paper just work
www.shadertoy.com/view/DlSyDK
Shadertoy
www.shadertoy.com
November 11, 2024 at 2:53 PM