interstellarbazaar.bsky.social
@interstellarbazaar.bsky.social
Indie #gamedev from Belgium 🇧🇪
🌿 Small visual update on my city builder / automation project!
I’ve started experimenting with 3D terrain tiles, though they don’t actually connect yet.
Right now, I’m working on the logic system that will handle how tiles are placed and connected.

#Godot #GameDev #IndieDev #ProceduralGeneration
October 5, 2025 at 3:55 PM
Crawling out of my cave with an update on my project
Big milestone on my city builder
I’ve nearly implemented my own skinning system for animated models.

No interpolation between armature keys, so the motion is still a bit choppy

#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #Animation
September 24, 2025 at 3:28 PM
🏗️ First steps toward a functional building system!
You can now place and remove buildings.

#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #Simulation
July 23, 2025 at 9:40 AM
🚦 Intersections are now functional!
Vehicles can now transition between roads at intersections. No collision detection yet, but it’s great to see traffic starting to flow!

Plenty of polish left to do, but it's starting to feel alive.

#Godot #GameDev #IndieDev #CityBuilder #AutomationGame
July 15, 2025 at 5:32 PM
🚂 New addition to my city builder / automation project!
I’ve implemented a basic train system — wagons now align and follow the engine smoothly.

#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #Simulation
July 10, 2025 at 6:15 PM
🚧 Progress update on my city builder / automation project!
Intersections are now generated automatically when roads cross .
It’s just visual for now, but it lays the foundation for proper traffic flow later on.

#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #ProceduralGeneration
June 29, 2025 at 4:55 PM
Continuing to share progress on my city builder / automation project!
Roads now automatically generate intersections when they cross.
Still a bit messy — some visible seams and bugs — but I’m excited to push this further!
#Godot #GameDev #IndieGames #CityBuilder #AutomationGame #proceduralgeneration
June 28, 2025 at 10:35 PM
Totally meant to post that last GIF as a still image, obviously. 😅
Anyway, here's a completely unrelated video of the conveyor actually doing its thing!
June 18, 2025 at 10:32 PM
I decided to start sharing my project with the community!
There’s not much to show yet, but here’s a look at the conveyor logic I’ve been working on.

More to come!

#Godot #GameDev #IndieDev #DevLog #MadeWithGodot
June 18, 2025 at 10:14 PM