Sara Tanku
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incomescrane.bsky.social
Sara Tanku
@incomescrane.bsky.social
webdev • gamedev • artist on occasion • warlock main always
I ramble about video games. Based in Albania.

my site: https://incomescrane.com
read my comic: https://emeraldrun.thecomicseries.com/
Pinned
Super excited to finally share something I’ve been working on: By Night We Hunt is a #TTRPG about lost souls, grim reapers, and keeping the afterlife going. Made with a lot of words, tables, and not much else for Minimalist TTPRG Jam 4.

incomescrane.itch.io/by-night-we-...
By Night We Hunt by incomescrane
A TTRPG about shepherding souls to the other side. Made for Minimalist TTPRG Jam 4.
incomescrane.itch.io
Reposted by Sara Tanku
My logic is, if you can't be bothered to make an asset yourself why should I be bothered to care about it/collect it 🤷
November 14, 2025 at 7:48 PM
As promised, a short write-up on weapons design: incomescrane.itch.io/by-night-we-...
November 14, 2025 at 5:13 PM
rubber duck debugging is great cause it gives you an excuse to keep a funky little guy on your desk.
November 13, 2025 at 3:20 PM
Reposted by Sara Tanku
10 years of study and 4 years of work.
May the Spirits be merciful to me. I have attempted to climb their starry ladder and unveil the secrets of their game! The story of many sinners and many saints, the tale of pilgrims and courtesans will serve you as a guide. It is done.
November 12, 2025 at 5:13 PM
what is the best IDE theme and why is it solarized dark
November 11, 2025 at 11:23 AM
If you ever wonder if F1 is first and foremost a competition of engineering or driver skill, know that the generational talent dragged a struggling car from the pit lane to a podium, and the guy with the best car hands-down started and finished first.
November 9, 2025 at 6:41 PM
Reposted by Sara Tanku
Took some time to properly format another homebrew made for a campaign I’m running: Fleetfoot is a fighter subclass about dodging, leaping, charging; gaining deadly momentum and maintaining it. Made for 5e (2014).

[ #dnd #ttrpg ]
November 7, 2025 at 1:38 PM
Reposted by Sara Tanku
celestial nighthawk you will always be iconic
[ #Destiny2AOTW #Destiny2Art ]
October 31, 2025 at 2:16 PM
I should get back to this project at some point.
November 8, 2025 at 2:01 PM
Reposted by Sara Tanku
one thing i love is a turn-based role-playing game
November 7, 2025 at 7:26 PM
Took some time to properly format another homebrew made for a campaign I’m running: Fleetfoot is a fighter subclass about dodging, leaping, charging; gaining deadly momentum and maintaining it. Made for 5e (2014).

[ #dnd #ttrpg ]
November 7, 2025 at 1:38 PM
My discord server is discussing favorite soundtracks from games and I’m sitting in the corner staring at my 7+ hour long playlist finally getting how parents say they can’t pick a favorite kid.
November 6, 2025 at 10:12 AM
new dice, and a little dragon to guard them.
November 3, 2025 at 1:26 PM
celestial nighthawk you will always be iconic
[ #Destiny2AOTW #Destiny2Art ]
October 31, 2025 at 2:16 PM
Reposted by Sara Tanku
Super excited to finally share something I’ve been working on: By Night We Hunt is a #TTRPG about lost souls, grim reapers, and keeping the afterlife going. Made with a lot of words, tables, and not much else for Minimalist TTPRG Jam 4.

incomescrane.itch.io/by-night-we-...
By Night We Hunt by incomescrane
A TTRPG about shepherding souls to the other side. Made for Minimalist TTPRG Jam 4.
incomescrane.itch.io
October 25, 2025 at 10:57 PM
Reposted by Sara Tanku
We’ll have an eloquent post tomorrow but tonight we just have this. Holy cow, we won! Cheers! 🥂
Hello, @pewpewbang.bsky.social won best game podcast at the Astra Podcast Awards tonight!
October 28, 2025 at 4:17 AM
repping the best game ever today.
October 27, 2025 at 8:26 PM
What a site eventbrite is, constant errors, log in loops, and you can't get tickets even if you click the millisecond they're available. 10/10 guys, keep it up.
October 27, 2025 at 7:12 PM
Soon-ish I'm gonna go back to this and clean up the formatting (the game jam rules didn't allow for images, diagrams, or layout adjustments) and maybe release a break down of parts of the design process (so you can see lots of chaotic tables like this one I used for creating weapons).
October 27, 2025 at 4:33 PM
Super excited to finally share something I’ve been working on: By Night We Hunt is a #TTRPG about lost souls, grim reapers, and keeping the afterlife going. Made with a lot of words, tables, and not much else for Minimalist TTPRG Jam 4.

incomescrane.itch.io/by-night-we-...
By Night We Hunt by incomescrane
A TTRPG about shepherding souls to the other side. Made for Minimalist TTPRG Jam 4.
incomescrane.itch.io
October 25, 2025 at 10:57 PM
Reposted by Sara Tanku
"A website that catalogues the fonts used in video games.
Fuck, it's genius... why didn't I think of that...!"
www.gamefontlibrary.com
October 21, 2025 at 1:27 AM
Finally decided it was time to sit down and trim the pokemon card collection. Ended up with two stacks split by language, each about 10cm tall. Gonna head down to the local tcg shop and give em away.
October 17, 2025 at 1:25 PM
Reposted by Sara Tanku
I drew over sleeping pics of kimchi bc he's SO....SHAPED....
October 15, 2025 at 2:56 PM
LRT: always down for more reporting on Shadow of the Colossus and damn if that piece isn’t one of the best I’ve ever read about the game.
October 14, 2025 at 3:47 PM
Reposted by Sara Tanku
For the Shadow of the Colossus story, we interviewed 14 people including project leads Fumito Ueda and Kenji Kaido, hired Gravity Rush concept artist Takeshi Oga to illustrate the cover, and put together a 10,000-word story with help from @milkman.bsky.social @shmuplations.bsky.social and others.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
October 14, 2025 at 2:03 PM