"People aren't more productive working from home - it's a load of nonsense”
Whatever you do JUST DON’T VOTE REFORM!
FFX is an absolute GOAT, and this is the first time since an RPG world has truly awed me with imagination and execution. Stunning soundtrack, a cast of incredibly distinct, memorable characters that aren't just archetypes and a true turn based evolution. 10/10.
FFX is an absolute GOAT, and this is the first time since an RPG world has truly awed me with imagination and execution. Stunning soundtrack, a cast of incredibly distinct, memorable characters that aren't just archetypes and a true turn based evolution. 10/10.
CS2's writing is so sharp and emotive; every character you meet feels fleshed out, relationships are believably complicated and unstatic, and it's contract system adds interpersonal and broader tension and fun friction to it's fraught world and dynamics.
CS2's writing is so sharp and emotive; every character you meet feels fleshed out, relationships are believably complicated and unstatic, and it's contract system adds interpersonal and broader tension and fun friction to it's fraught world and dynamics.
Playing Silksong's early hours I was immensely frustrated by it's difficultly, but with distance from the game this isn't what I remember at all - it's the incredibly intricate world and the joy of exploring it, the memorable setpieces, encounters and unique vision.
Playing Silksong's early hours I was immensely frustrated by it's difficultly, but with distance from the game this isn't what I remember at all - it's the incredibly intricate world and the joy of exploring it, the memorable setpieces, encounters and unique vision.
I've always loved exploration/movement in games, and making the traversal the point of DS1 felt bold - whilst 2 sands off too much of 1's friction IMO, mastering the environment and building up a continent's infrastructure is still totally enthralling.
I've always loved exploration/movement in games, and making the traversal the point of DS1 felt bold - whilst 2 sands off too much of 1's friction IMO, mastering the environment and building up a continent's infrastructure is still totally enthralling.
I've been extraction shooter curious for a long time but lack a committed gamer group - this game doesn't get enough credit for being totally viable as a solo player, and whilst I've still yet to get over gear fear, I find the tension completely captivating.
I've been extraction shooter curious for a long time but lack a committed gamer group - this game doesn't get enough credit for being totally viable as a solo player, and whilst I've still yet to get over gear fear, I find the tension completely captivating.
Man, PEAK is just so much fun, I'd play a million hours of this game if I could nail my friends down more consistently - the climbing just feels so intuitive, the proximity chat is incredibly well integrated and the special sauce and the challenge always feels engaging.
Man, PEAK is just so much fun, I'd play a million hours of this game if I could nail my friends down more consistently - the climbing just feels so intuitive, the proximity chat is incredibly well integrated and the special sauce and the challenge always feels engaging.
Konami has really mishandled the SH license, and being the first installment not set in the titular town I was anxious about how this would turn our, particularly given how stellar the SH2 remake was, but man, they nailed it; a hauntingly beautiful, layered game
Konami has really mishandled the SH license, and being the first installment not set in the titular town I was anxious about how this would turn our, particularly given how stellar the SH2 remake was, but man, they nailed it; a hauntingly beautiful, layered game
I will eat up a game based around tech tree base building any day of the week, but throw in some survival elements and interesting, moral questions around cloning and the interpersonal dynamics and I think you've got something really special.
I will eat up a game based around tech tree base building any day of the week, but throw in some survival elements and interesting, moral questions around cloning and the interpersonal dynamics and I think you've got something really special.
I don't think Atomfall got the attention it deserved - a lean, focused, British Flavoured Fallout that completely hit it's marks within 15 hours when many fail with 70. Intriguing central mystery, detailed and immersive world, engaging encounters. I'll take 10 more.
I don't think Atomfall got the attention it deserved - a lean, focused, British Flavoured Fallout that completely hit it's marks within 15 hours when many fail with 70. Intriguing central mystery, detailed and immersive world, engaging encounters. I'll take 10 more.
Taking on Mario Party is a bold move that I'm surprised hasn't been attempted more, but Lego Party has all the earned confidence to succeed - less bullshit, better humour, fun boards and minigames. I've fully retired Jamboree - sorry Yoshi.
Taking on Mario Party is a bold move that I'm surprised hasn't been attempted more, but Lego Party has all the earned confidence to succeed - less bullshit, better humour, fun boards and minigames. I've fully retired Jamboree - sorry Yoshi.
This year my shortlist was actually short. Whilst some of the anticipated games didn't live up to hype, looking back it was still a great year for gaming!
Here's my GOTY 2025:
This year my shortlist was actually short. Whilst some of the anticipated games didn't live up to hype, looking back it was still a great year for gaming!
Here's my GOTY 2025: