bevyengine.org/news/bevy-0-...
bevyengine.org/news/bevy-0-...
I'm really happy that users will finally be able to use my OIT implementation.
Not mentioned in the release post, but we also merged a bunch of Mesh2d performance improvements for opaque 2d meshes with plenty more to come.
Thank you to all the contributors!
bevyengine.org/news/bevy-0-15
I'm really happy that users will finally be able to use my OIT implementation.
Not mentioned in the release post, but we also merged a bunch of Mesh2d performance improvements for opaque 2d meshes with plenty more to come.
Thank you to all the contributors!
bevyengine.org/news/bevy-0-15
bevyengine.org/news/bevy-0-15